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Thread: Tutorial: creating new vegetation for battlemaps

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  1. #1
    Defender Troll Member Revolting Friendship's Avatar
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    Default Re: Tutorial: creating new vegetation for battlemaps

    Duke John:

    Thats some impressive stuff. I applaud your skills. This will surely help us enhance the battlefield experience of our mod greatly, if Prometheus and Kagemusha is up for the work.

    lol

  2. #2
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Tutorial: creating new vegetation for battlemaps

    Wow those trees look really nice :)
    Great tutorial, too.

  3. #3
    aka AggonyAdherbal Member Lord Adherbal's Avatar
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    Default Re: Tutorial: creating new vegetation for battlemaps

    very impressive stuff, happy to work with you in the Lordz team
    Member of The Lordz Games Studio:
    A new game development studio focusing on historical RTS games of the sword & musket era
    http://www.thelordzgamesstudio.com

    Member of The Lordz Modding Collective:
    Creators of Napoleonic Total War I & II
    http://www.thelordz.co.uk

  4. #4

    Default Re: Tutorial: creating new vegetation for battlemaps

    Perhaps we could merely all borrow DJ's models, they're amazing as it is. Besides, they're fairly generic trees, so I imagine they would fit the needs of most mods.

    BTW, what is the average vertex count of these models?
    Last edited by snevets; 02-08-2006 at 02:43.
    Hegemonia Lead Modeller.

  5. #5
    CeltiberoRamiroI Member Monkwarrior's Avatar
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    Default Re: Tutorial: creating new vegetation for battlemaps

    Quote Originally Posted by snevets
    Perhaps we could merely all borrow DJ's models, they're amazing as it is. Besides, they're fairly generic trees, so I imagine they would fit the needs of most mods.
    That's really a very good idea.
    Although only if Duke John agrees.

    I don't know how many types of trees can be included in RTW, but if it is so simple (for him) it is for sure that it would be faster than learning 3ds max (at least for me ).

  6. #6
    Senior Member Senior Member hoggy's Avatar
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    Default Re: Tutorial: creating new vegetation for battlemaps

    Stunning job DJ, looks fantastic! I'll have a go at the tutorial when I get a mo.

  7. #7
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
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    Default Re: Tutorial: creating new vegetation for battlemaps

    Great Tutorial , great mod , May be you are willing to create a new vegetation for the Ran No Jidai mod ?

    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    Best modder , skinner , modeler awards winner.


    VIS ET HONOR

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