Quote Originally Posted by waitcu
wow!!!! we just thinking of this question , thanks very much !!!!
btw , do you know how to change the trees 3d model on campaign map ??
i don't know where to setting it .:(
Well the models used in the camp map are in: data\terrain\aerial_map\tree_models
So you just have to change them and export them after with a new skin path and new mesh. Also i think you can use the descr_climates.txt to create new forest types and the path of the models.

Looks good there DJ, great job on the trees and on the tutorial.