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Thread: Changing Culture assignation?

  1. #1
    CeltiberoRamiroI Member Monkwarrior's Avatar
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    Default Changing Culture assignation?

    Well, I think the question is clear:
    Does anybody succeded in changing the culture assignation of a faction in RTW?
    I'm now in a CTD problem (no message error) and I suspect it is a problem with this change: thrace from greek to eastern in descr_sm_factions.txt. I will check deeper this night (time for modding instead of sleeping )

    I've been looking for some tutorial about this question, but I didn't find it. There is one for creating a new culture in BI but I don't know if it's the same in RTW.

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    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: Changing Culture assignation?

    I've not tried it in R:TW but BI seems to work fine - I swapped cultures months ago and all seems to be fine. Tech trees might cause a problem (I had one with sarmatian changed to carthaginian). If there's a break in the EDB upgrades for the faction it would cause a CTD - but only after clicking on the settlement.
    "One of the most sophisticated Total War mods ever developed..."

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    CeltiberoRamiroI Member Monkwarrior's Avatar
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    Default Re: Changing Culture assignation?

    Quote Originally Posted by Dol Guldur
    I've not tried it in R:TW but BI seems to work fine - I swapped cultures months ago and all seems to be fine. Tech trees might cause a problem (I had one with sarmatian changed to carthaginian). If there's a break in the EDB upgrades for the faction it would cause a CTD - but only after clicking on the settlement.
    Could you briefly indicate which files need to be modify to change the culture?

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    Axebitten Modder Senior Member Dol Guldur's Avatar
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    Default Re: Changing Culture assignation?

    It's basically the descr_sm_factions.txt file - which is self-explanatory. But changing the culture has implications of course to do with many aspects of the game; which aspects are covered in addign a new culture - see...

    https://forums.totalwar.org/vb/showt...668#post945668

    At what point does the CTD occur?
    "One of the most sophisticated Total War mods ever developed..."

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    CeltiberoRamiroI Member Monkwarrior's Avatar
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    Default Re: Changing Culture assignation?

    Quote Originally Posted by Dol Guldur
    At what point does the CTD occur?
    The game cannot be launched. The introductory video doesn't start. (It is really a fatal error).

    I've done only one experiment at the moment. I've assigned macedon to barbarian, and seleucid, thrace and numidia to eastern. I will do some additional research in the coming days (only changes one by one). I will also look at your tutorial.

    But first I must solve other problems.

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    Bibliophilic Member Atilius's Avatar
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    Post Re: Changing Culture assignation?

    Monkwarrior,

    I've turned the Brutii into Greeks. Seems to work well. I have some very poorly organized notes if you're interested.
    The truth is the most valuable thing we have. Let us economize it. - Mark Twain



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    CeltiberoRamiroI Member Monkwarrior's Avatar
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    Default Re: Changing Culture assignation?

    Thanks for your tips. In fact the problem was in other part of the mod. I've successfully changed some aspects of this questions, and perhaps you find this information useful:

    - I've changed thrace from greek to eastern culture only in descr_sm_factions with only some minor changes in export_buildings. It was very easy because the eastern factions and thrace shared exactly the same buildings.

    - One of the factions in the mod was masking the seleucids, but I wanted this faction to be under the senate.
    Using
    superfaction romans_senate
    on seleucid hasn't any effect.
    Keeping the superfaction and changing the culture of seleucid from greek to roman again has no effect.
    If seleucid faction is substituted by romans_scipii (lots of changes in descr_model_battle, descr_model_strat, export_descr_buildings, export_descr_units, descr_names, descr_character, descr_banners, descr_sm_factions, descr_strat, descr_win_conditions...) then the senate acts as it should.

    - The campaign doesn't accept an "external" faction as culture tag in descr_regions or as faction_creator of settlements in descr_strat. I had CTD when clicking on a rebel settlement because the creator and culture was seleucid, that it is not in campaign any more, although it is defined in descr_sm_factions.

    - The senate offers as a reward to the masked scipii a unit of triarii, in spite of the fact that triarii is a unit not assigned to scipii in export_descr_units. I expected a CTD when the mission was successful, but the triarii (with card of peasant, of course) was added to the scipii capital.
    Thus I tried to get a CTD fighting a battle with that unit, but surprisingly it was possible to fight the battle, and the unit had the texture assigned to julii.

    This is another proof of the hard-coding of some roman units that I described in other thread. https://forums.totalwar.org/vb/showt...91#post1065791

    In this regard, could anybody give me a full list of units offered by the senate as reward for successful missions?
    Does anybody know if it is possible to change those units?

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