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  1. #1
    The Lion Prince Member Sundjata Keita's Avatar
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    Default Re: Modding MTW2...

    In a way it could be better for modders because if we skimp on some of the over detialed parts, such as the hands and the cloths then it gives us more polys that we can put back into the main parts of the model, therefore making our models look better then theirs.

    I don't think there is anything wrong with the textures and they seem to have the reflection maps sorted out. The problems that you see are more related to poor UV mapping causing horrific stretching, especially on the tunic.

    Also when will they realise hair isn't flat, it is thicker than cloth and therefore deserves a few polys to thicken it out. The facial hair is fine, its just the hair that pokes from the back of the helmet that needs sorting out.

  2. #2
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
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    Default Re: Modding MTW2...

    Well if u see the fiurst pic u can see also what I guess to be an animation for faces , probably faces will be animated allowing units to scream and such ....

    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    Best modder , skinner , modeler awards winner.


    VIS ET HONOR

  3. #3
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: Modding MTW2...

    Some units made by modders look muuch better than the ones in MTW2...

    From the screens, MTWII looks much better, but it will be different from the final product.
    Ja mata, TosaInu. You will forever be remembered.

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