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Thread: Help get rid of Rebels

  1. #1
    Member Member ZombieFriedNuts's Avatar
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    Question Help get rid of Rebels

    I have been playing RTW BI expansion for a while now and the rebels never bothered me, but now they are really stating to “piff” me of. Is there a way of stopping them popping up all over the place or removing them entirely I’m sure I read it somewhere or I my have dreamed it ether way I would appreciate some help or a link to somewhere.

    I know this is probably the wrong place to post this but I cant post anywhere else.
    Make Beer Not War

  2. #2

    Default Re: Help get rid of Rebels

    Do a search. This has came up before.

    What I remember is changing the brigand spawn value in descr_strat file. I'm not sure if it will work in the middle of a campaign.

  3. #3

    Default Re: Help get rid of Rebels

    Though, the in-game sollution is put taxes to low. I think the higher your taces the bigger the chance for them to come up.
    "Cry, the beloved country, for the unborn child that is the inheritor of our fear. Let him not love the earth too deeply. Let him not laugh too gladly when the water runs through his fingers, nor stand too silent when the setting sun makes red the veld with fire. Let him not be moved when the birds of his land are singing, nor give too much of his heart to a mountain or a valley. For fear will rob him of all if he gives too much."

    Cry, the Beloved Country by Alan Paton.

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    Member Member BelgradeWar's Avatar
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    Default Re: Help get rid of Rebels

    Quote Originally Posted by orangat
    Do a search. This has came up before.

    What I remember is changing the brigand spawn value in descr_strat file. I'm not sure if it will work in the middle of a campaign.
    Yes but that's for brigands, not for rebelions in cities. Solution I had for rebelions - let them rebel, then recapture the city and exterminate population. Brings a very large amount of money, and the population will be quiet for a very long period. Of course, the city size is smaller, but that's better than to meddle with rebels every turn.

    As far as brigands are concerned, I like to use them for experience gathering for my generals.
    For God, King and Country!

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    Oni Member Samurai Waki's Avatar
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    Default Re: Help get rid of Rebels

    Theres a Fairly simple solution in dealing with Bandits = Build Forts in your provinces.

  6. #6
    Member Member ZombieFriedNuts's Avatar
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    Default Re: Help get rid of Rebels

    Quote Originally Posted by Wakizashi
    Theres a Fairly simple solution in dealing with Bandits = Build Forts in your provinces.
    What that simple, interesting
    Is there a smiley for doing a little dance
    Make Beer Not War

  7. #7

    Default Re: Help get rid of Rebels

    Quote Originally Posted by BelgradeWar
    Yes but that's for brigands, not for rebelions in cities. Solution I had for rebelions - let them rebel, then recapture the city and exterminate population. Brings a very large amount of money, and the population will be quiet for a very long period. Of course, the city size is smaller, but that's better than to meddle with rebels every turn.

    As far as brigands are concerned, I like to use them for experience gathering for my generals.
    The OP was talking about brigands popping up all over the place, not about rebellious cities.

  8. #8
    Member Member BelgradeWar's Avatar
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    Default Re: Help get rid of Rebels

    Quote Originally Posted by orangat
    The OP was talking about brigands popping up all over the place, not about rebellious cities.
    He wrote rebels. It's a term that can be understood differently. RTW makes a difference by calling ones brigands and the others rebels (Nalbandean rebels, this rebels, that rebels etc.)

    The important thing is, the answer is here and the problem is solved.
    For God, King and Country!

  9. #9
    Imperator Member General4Hire's Avatar
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    Default Re: Help get rid of Rebels

    If you find rebels "fun", start up a BI campaign use the saxons or franks or berbers or whoever else you want that has access to northern docks...and swim some ships out into the english channel, other northern waters (any of em) at very top of the map...heh...


  10. #10
    Member Member ZombieFriedNuts's Avatar
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    Default Re: Help get rid of Rebels

    Yes sorry I did mean brigades.
    Make Beer Not War

  11. #11
    Keeper of Glyphs Member [DnC]'s Avatar
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    Default Re: Help get rid of Rebels

    Go to your 'Rome - Total War\' folder -> 'BI\' -> 'Data\' -> scroll down until you find the 'descr_rebel_factions.txt' file and open it -> scroll all the way down and you'll see the 'Brigands' entry -> change the 'chance' entry to 0.

    This should work, however I have never tried setting the value to zero before and am not quite sure if it indeed gets rid of them or perhaps crashes the game.

    You can also set the chance of other types of rebels to zero to completely get rid of them.

    The same file for the original is in 'Rome - Total War\Data\'.

  12. #12
    Silent Ruler Member Dîn-Heru's Avatar
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    Patience is the companion of wisdom.
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