Remember, a good texture can compensate for poly's in sooo many ways..
Remember, a good texture can compensate for poly's in sooo many ways..
Thanks again guys!
Yep a good texture goes a long way...
Actually the texture for the torso and upper legs allowed me to save about 100 polygons compared to the rtw model i was referencing but the unit i am modelling has incredibly bumpy boots and arms so that surplus was eaten up.
Superintendent ChalmersIt's just a goddamn popularity contest with you kids, isn't it!
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