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  1. #1
    Senior Member Senior Member Duke John's Avatar
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    Default Re: Problem with Strat cas files....

    I had that with my castles. I don't know for sure but I believe I added extra faces on the bits that had too much shine. The shoulder armour for example could be divided into more faces. And I tried seperating the model into more elements (so less merged vertices). I believe it could be partly fixed but it surely is irritating.

  2. #2
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
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    Default Re: Problem with Strat cas files....

    So u suggest I subdivide more the model's faces exposed?

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  3. #3
    Senior Member Senior Member Duke John's Avatar
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    Default Re: Problem with Strat cas files....

    Only at the problem areas. Note that I don't remember it very clearly. I had the shining bits at the corners of my castle. I believe I made the faces that lie right next to the edge very small by dividing the surfaces. I also tried disconnecting surfaces that connected on that edge. I don't remember what worked exactly.

  4. #4
    Bored Member Tux's Avatar
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    Default Re: Problem with Strat cas files....

    Well at edit mesh, go to smoothing groups and unclear them all of them. After export the model and this should fix the shining. This also happens with the battle models so when you're making lods for them you should check every's mesh smoothing groups of each lod since it's quite noticable when you're zooming. As you may notice after you unclear the smoothing groups the light will be casted on the mesh differently, in fact the faces will shine only if they are seen exactly from the front and not in other angles.
    Last edited by Tux; 02-17-2006 at 11:59.

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