It's the battlefield obstacles that I don't like. I avoid siege battles because of the buggy pathfinding or collision detection or whatever the reason is that causes the awkward behaviour of the units. Now that bugginess is going to be in every battle, no more un-obstructed field battles. I would prefer simple improvements in terrain texturing so the units don't blend into the terrain. Perhaps a traversable dry creek bed or two would be good. But obstacles oh no tell me it is'nt true.
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