Ok I have a question here.
I modded a brand new settlement plan, with many peculiar things which may be causing trouble, but as afr as now the problem is one i am missing.
I made the overlay things, the underlay things, the collision things, the pathfinding street plans thing, and put all of them in the proper directories. Given my city is brand new and not a remodding of an existing one, i added my own plan_set in descr_settelent_plans and called it for the right city in descr_strat, then started the game expecting a thousand crashes and errors, but the game loaded properly until i tried the atctical view of the city, then...
The error message says: "non existing item dummy"
In my own dbb_ files i added the new city model for collisions, with those lines:
Code:
k_minas_tirith_collision
{
stat_cat indestructable
localised_name none
level
{
min_health 0
battle_stats
item dummy
physical_info k_minas_tirith_INFO.CAS
}
}
so i am puzzled: in this tutorial the author says:
item dummy ;the associated item MODEL
and given i was not sure which model i had to set there i just used the "dummy" that is set in all other cities in original dbb fiels... how come it works for them and not for my one?
Have i maybe to create a .cas file with the city itself and put it in the ITEMS folder like normal buildings?
BUT, here's a pic of the model of the city model:
Bookmarks