Hi everyone,
I've been reading a bit about some new texture mapping techniques, parallax mapping and relief mapping (though I'm not sure how new the latter is).
The effects which can be achieved are rather stunning, and I was wondering if Rome's engine has scope for the inclusion of such technology in mods.
I realise that Rome's engine is largely hard coded, so I don't expect much.
Does anyone have any info on this?
Thanks,
Lonely Soldier
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