Is it possible to add hidden buildings in a settlement? If so, how?
And also how can I make a trait a requirement for the recruitment of a certain unit? (e.g. unit A is only trainable if governor has trait X)
Thanks
Is it possible to add hidden buildings in a settlement? If so, how?
And also how can I make a trait a requirement for the recruitment of a certain unit? (e.g. unit A is only trainable if governor has trait X)
Thanks
"Men and guns are fine but give me more tanks!"
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