Originally Posted by Vack07:
X2 Socartes? (Archers)
I thinks it's pretty safe to say that socrates is not, and wil never be, a Unit in EB....
unless it'll be some druid-like figure with the power to persuade the enemy not to fight....
Malrubius 12:00 02-21-2006
Socrates did fight in 3 battles, displaying bravery, and also managed to survive the rout at Delium. Probably doesn't qualify him for his own unit, though, as well as being over a hundred years before our mod's start date.
He probably meant Sotaroas, though.
Thought I wrote SocaRtes :|
Here's some advice. Don't rely too much on your island troops (especially the Atuaca-only Rhyfelwyr) if you have any plans of invading the mainland. You won't be able to train or retrain any one of these troops until you get a lot more inland than comfortable.
On the western continental coast and the surrounding areas, what you'll get are Milnaht, Mori Gaesum, Soatroas, Calawre, Ryecalawre and Leuce Epos. Don't sound familiar? Indeed. If you stick to the native Caledonian troops, it will be logistical hell transporting back and forth between the mainland and the island.
After conquering the islands and launching the initial invasion, it'd be wise to disband most of your army save for an adequate force for rebel patrol back home.
Here's the makeup of my main army, with which I conquered all of Western Europe along with the Iberian peninsula, and into Italy. After generating enough income, I now have two of these armies. I'd recommend it highly

.
Here's the formation I deploy in.
In my current campaign, I've been going on a few decades of peace and prosperity. To shake things up a bit, I've put together a nice army reminiscent of the old days on the island, mixed with some of the newer troops.
This nice little force has been sent on an expedition halfway across the (known) world to Turkey, where the remnants of the Gauls are to be dealt with. Fun stuff, indeed.
-EDIT-
Imageshack didn't give the option of thumbnailing those troop pics. Could a mod possibly do that? I don't know how else. I hate to expand the page and whatnot.
That looks like a great army, however, I can't train a single unit you listed, excepting the archers and cavalry. When do you get access to these tougher units? I've got my infastructure built up in several cities as far as it will go, I believe, but I don't have the heavy infantry, Kluddargos, or such.
As an edit - Do you find the archers useful at all? I've never seen them be much, if any use, compared to another melee unit, especially with the access Casse has to faster moving infantry, thus negating most skirmishers.
Reverend Joe 00:27 02-23-2006
To the second point: I know that the Gauls used archers more for irritation than solid effect, but I forget why... probably a lack of a strong tradition of archery, due to their heavy use of javelins. No idea how much this applies to the Casse, but I would be willing to bet the same concept applies; however, the archers surely have a demoralising effect on the enemy- after all, showers of arrows coming from the enemy line aren't exactly encouraging.
To be honest, I have the archers in mainly for variety and realism I suppose. I didn't use to have them in earlier armies. I suppopse it won't hurt to have a unit or two of them. After they've depleted their arrows, they bust out some pretty cool long spears with the new animations... I know probably not the best reason to have them around, but hell, they're cheap and somewhat useful. Preference really.
As for the Kluddargos, I'm assuming they're only available after 107 B.C. the current set date for Casse reforms. I think that's actually the only unit so far that's new after the reforms. Not something to hold your breath for as they're only available on the main island I think.
Other than that, as I mentioned, these are the units you will see once you get off the islands. You'll need homeland govt's for the Calawre (with the bronze scale armor) and expansion govt's for the Mori Gaesum (the phalanx unit). And of course the necessary level of military buildings. Before you get to these though, you'll probably be using the Milnaht as more of a main force. Ah, I loved those guys, but they're only along and around the western coast and it's a hassle traveling so far to retrain.
So the units you describe are only availible in Gaul?
My biggest problem now is simply getting off the isles :| Currently rome is eating up Averni territory like cookie monster and the Aedui are capitolizing. I can't land an army without being attacked by two full stacks with a half dozen units of Gaesatae with 3 silver chevrons! I always manage to win, but by that time my forces are usually crippled to the extent I can't successfully besiege a city, so I'm forced to retreat to save my general.
Speaking of generals - has anyone else had serious problems with offspring? My second generation (four men in all) have had between them a grand total of one child. Only one of these generals has been out campaigning as well. I'm getting quite worried about my line continuing, as my second generation is now well into their 30s and early 40s.
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