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Thread: Rome: Realistic Terrain and Campaign Map Mod

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  1. #1
    Senior Member Senior Member Duke John's Avatar
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    Default Re: Rome: Realistic Terrain and Campaign Map Mod

    That looks like bump mapping to me. R:TW does not support that, but you can always try "baking" a bump map into the texture and it see if it looks good. Some of the original campmap textures have that already (one of the green ones I believe).

  2. #2
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
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    Default Re: Rome: Realistic Terrain and Campaign Map Mod

    That can be a very interesting field , but I am afraid there are two problems , first not all the graphic cards support the parallax mapping shaders I think , second RTW engine doesn't support them I guess.... we can hope for mtw2 engine , but I doubt it becouse altought CA publicize it as a completely new and innovative system , to me it looks just the same as rtw a bit tweaked as they did for BI ....

    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    Best modder , skinner , modeler awards winner.


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  3. #3
    AoM: TW Director Member Lonely Soldier's Avatar
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    Default Re: Rome: Realistic Terrain and Campaign Map Mod

    Well, that stinks about the bump maps!

    Oh well, we can still presumably make higher quality textures for the battle maps?
    THE AGE OF MANKIND
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  4. #4
    AoM: TW Director Member Lonely Soldier's Avatar
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    An engine that supports normal maps, can be made to support relief maps, but I think that Rome doesn't support normal maps, and therefore not relief maps. Parallax maps may be another story of course.
    THE AGE OF MANKIND
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  5. #5

    Default Re: Rome: Realistic Terrain and Campaign Map Mod

    Sorry for necromancy, but are there any mods that have successfully edited RTW's terrain to be detailed? Kinda like M2TW's

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