
Originally Posted by
Keba
Kill the Aztecs, and the Americas for that matter. They are a bit too weak, and not nearly a match for a developed European nation.
Assuming contact between Europeans and the Aztecs, late 15th century/early 16th century. Following is a rundown of advantages and disadvantages.
For one, European armies are more mobile, they have horses, the Azetcs do not. Two, Europeans are well armored, the Aztecs are not (this offers them some mobility, but again, horses are still an advantage) so the Europeans last longer in a straight-up fight. Three, the Europeans have gunpowder, the Aztecs do not (they even have trouble with finding sufficent metal for that matter). Four, Aztec ships cannot hope to match the larger, faster, better armed vessels of European powers. Five, disease, Europeans were, for the most part, untroubled by them, the Aztecs were ravaged by them.
All in all, the Aztecs are in a bad situation, plus, Americas are around for only around 40 game years. So, in conclusion, I would scrap them and use the faction space, model space and map space for something better (of course, assuming that there isn't that pesky hardcode around).
I'm not an expert on medieval history, so I do not know with whom to replace them. From the other factions, like I said, I do not know enough to offer educated advice, especially not for a mod that aims to be the EB of M2TW.
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