I'm just curious guys, what are your thoughts about this, do you think there will be another patch for RTW / BI or do you think it is all finished for the developers?
I'm just curious guys, what are your thoughts about this, do you think there will be another patch for RTW / BI or do you think it is all finished for the developers?
I think there maybe another Patch for BI but I think that will be it.
Player 1's Patch is pretty much spot on![]()
My Last Original Thought Died Of Loneliness
dont think there will be...
IIRC CA already released all their promised patches and are now working on M2TW.
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Well, maybe the soon-to-be officially announced Alexander add-on will include some RTW/BI fixes. I'd like them to fix the siege tower issue one way or another.
I believe the issue is to do with where the tower stops at the wall and can be easily fixed. I'd rather they fixed the flood bug because that just cripples you.
"If it wears trousers generally I don't pay attention."
[IMG]https://img197.imageshack.us/img197/4917/logoromans23pd.jpg[/IMG]
there should be one more for BI (i have graphic problems)
What flood bug?Originally Posted by Wigferth Ironwall
the "flood bug" is where the devastation from flash floods never goes away, thereby permanently decreasing not just your income, but unit movement points in that province.
And you can never build watchtowers or forts. That makes things tricky if you get a flood in a border provence.
"If it wears trousers generally I don't pay attention."
[IMG]https://img197.imageshack.us/img197/4917/logoromans23pd.jpg[/IMG]
Perhaps the smart thing commercially would be for future 'add ons' to have inbuilt patches that work on earlier versions. An added incentive for players to buy the 'add on' ?
Regards
(RTW Eras: RTW V1.5 and BI V1.6 No Mods)
Currently writing a Scipii AAR (with pictures)
https://forums.totalwar.org/vb/showthread.php?t=91877
Barbarian Invasion. Franks hold out against the world.
https://forums.totalwar.org/vb/showthread.php?t=77526
I believe they do, doesn't BI have a 1.3 Patch installed on it?Originally Posted by Severous
My Last Original Thought Died Of Loneliness
yes...BI comes with the 1.3 on it, and that applies directly to RTW vanilla. As for the flood bug, I didn't even know that...I had a flood in a province that is now modern day western france, bordering the atlantic the same turn that I took it from the gauls (bs...what a coincidence huh?) and haven't noticed a problem as of yet...now that you've mentioned it I"m going to go look and see what the devestation lies at in the settlement detail scroll.
Actually it's issue when soliders get stuck at the towers entrance (only in maps with large stone wall).Originally Posted by Wigferth Ironwall
It's hardy minor, since it can only be fixed by removing large stone walls from the game.
As for flood plain thing, it just doesn't mean much severe thing for me (most won't even notice it). That doesn't mean it should not be fixed.
.
On the other hand tower bug is major for BI campaign, since there are many large stone walls at start, so it should be noticed by most of the players playing BI.
Last edited by player1; 02-23-2006 at 16:16.
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
That tower bug, does that only occur with BI? I have R:TW 1.5 (? latest patch) and I think I know what the problem is; a file containing info about the platforms and entrances of the siege tower has a wrong letter for the entrance platform; SCSC means that side 1 and 3 of the platform is soft, side 2 and 4 clear. Clear means that an unit can walk over it and soft means that it can fall off that side. However in all the 1.5 siege tower files it is SGSG and as far as I know G does not mean anything and that could result in the engine not recognizing that side of the platform as passable.
So the only thing that needs to be done is changing SGSG into SCSC. I shall upload a fixed file some time soon so someone can check wether that is the real problem.
It happens with both 1.5 and 1.6.
Also it's kinda random thing. Sometimes solders can get on towers sometimes they get stuck.
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
Which file is that?
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
Ok I played a little with with hex editor changing Middle_tow_info.CAS file, in current case this part of code: "platform_0_CSGS".
What I see, at least one of four letters need to be G in order to keep towers usable. Original string sometimes makes soliders buggy (and sometimes not).
Now changing it can give weird results. For example changing it to GGGG maked all towers apprear buggy, but not so buggy as original bug (soliders eventually do climb the ladders slowly).
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
I would like to incorporate a fix to the siege tower bug in my mod, but I don't have .CAS editing software and therefore cannot fix the problem myself. After you've tested your results in more depth, would you consider releasing a small, one-off patch to address this issue?Originally Posted by player1
Currently developing Rome: Total Gameplay (RTG), an unofficial mod for vanilla Rome: Total War v1.5
Features: improved battles, new units to recruit, more buildings to construct, a modified campaign map, and much more!
RTG Main Topic, Click here to download RTG v1.0
It might also lead to players thinking the company is full of greedy $insult$. People might wait for the gold edition or just resort to piracy and both is commercially "a bad thing."Originally Posted by Severous
Actually my results were not really good.Originally Posted by Seasoned Alcoholic
The best I was able to get is to have all towers (not just some) bugged to some level point, but with soliders climbing up eventually.
Anyway, I just used hex editor to do this.
Google to find some free hex editors.
P.S.
Note that simple notpad editing would corrupt the file.
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
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