Results 1 to 30 of 52

Thread: ~~~~~~~Mediterranean Total War~~~~~~~~ for BI 1.6

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Back in style Member Lentonius's Avatar
    Join Date
    Nov 2005
    Location
    U.K
    Posts
    445

    Default ~~~~~~~Mediterranean Total War~~~~~~~~ for BI 1.6

    MEDITERRANEAN TOTAL WAR


    Lentonius presents, mediterranean total war, a new mod for RTW and BI.
    Although only just announced, I have had it in concept for over 7 months now, and consequently have produced a high knowledge of the time period, factions and units.

    I chose this as a base as although I have enjoyed many mods, I have felt that this period and ideas were never represented, rather most timelines have focused later on in history, and I felt this time and place would make for a good mod.
    Mediterranean Total war is set in the Ancient Mediterranean, the dominating battlefield of the world's superpowers. The map will stretch from corsica and sardinia in the west, to the persian gulf in the east. It is going to be set at 527BC continuing to around 200BC, in my mind the greatest period in history.

    The persian empire has only recently overthrown the Assyrian empire, dominating itself as the superpower of the world.

    In Egypt, the slowly dying New kingdom of the pharaohs still exists, although the persians look onwards at the grand monuments of the pharaohs with their expansionist eyes. The pharaohs can never be as great as the likes of Ramasses the great, but can the Mediterranean still have the potential for a revived egyptian empire.

    In hellas, the time for the greeks' glory is still being awaited, and the bustling city states are constantly at war against each other. They look to the east as the persians are slowly conquering asia minor. When will they reach the Aegean?

    However, west of Hellas lies Italia, where the etruscan kings rule throughout. Their rule is beginning to falter as The ancestors of the greek colonists begin to forge empires of themselves.

    To the far north, in the plains of Latium, a new power is growing. Although unknown to most, it is growing, and will eventually rule all the powers of today.

    On the isle of sicily lies the syracusians, an independant colony, with great technologies. Here the first catapaults will be made not so far in the future, and the great Archimides will construct the world's first crossbow. For a state free from the power struggles of hellas, there is great opportunity for a large empire. However, it is only a matter of time before hostile contact emerges with the ancestral states and the phoenicans...

    However, on the west coast of sicily the Phoenicans, founders of Carthage have a great naval empire, and are complete in their control of the western mediterranean. In their military are huge elephants, whom can decimate entire bodies of armoured men and horses. Their troops come from all parts of the known world. If the greatest components of foreign mercenaries can be combined with great leadership, they can potentially rule the world.

    In this world there is no knowing who will seize power...



    Factions;

    The Persian Empire

    Kingdom of Sparta

    Athens

    Egypt

    Corinth

    Syracuse

    The Etruscans

    The Phoenicans

    Thebes

    Euboea

    Thessaly

    Macedon

    Thera

    Epidamnos

    Ionian states

    Argos

    Senatus Populus Que Romanus

    Barbarians

    Campaign Map:



    I plan to use this as a draft map, although there will not be only an imperial campaign. There will be at least four provincial campaigns, following the lives of such as Alexander The Great, or focusing on a particular map.

    Units:

    There is currently a unit list in development, and 100% of the models will be new units. There will be around 13 unique units for the factions each, and at least 60 regional units. All skins will be made to be fairly unique, and I will try to make each model different.
    draft egyptian general



    Spartan Neodamoodai (new citizens)



    draft Athenian doryphoros (guards)


    Buildings:

    I will also plan to extend each factions technology tree by adding more buildings to make what i believe to be an origianally poor tech tree into a more influential part of the game.

    Other FAQ's

    Isnt this similar to Hegemonia mod?

    Althothough hellenic factions play a huge part in this mod, It is as much based on powers such as egypt and the persian empire, along with the etruscans and phoenicans. Also, the campaign map may look similar, but this is only a concept map

    Why isnt Iberia included. Afterall, it is in the mediterranean?

    Iberia, although crutial for Carthaginian reasons, would have to include at least two new factions to include it, along with having to scale down larger warzones such as hellas and sicily. Also, the presence of barbarians is limited to the bare minimum, to allow for a more 'city state' feel. Having several iberian tribes would be rather pointless in that sence.

    Why is so much of the arabian desert included?

    In a way that is for two reasons. Firstly, the persian empire was huge, and that needed to be shown. Going up to the edge of turkey would mean perisa would be in a more fragile state, and the persians had only recently conquered babylon. Also, the large extra landmass will help in terms of mapping, as the rest of the map is very sea-orientated.

    Thanks, and please post your comments, i like to know what the general feel is for the mod.

    For now this mod is a one man mod, and although I may need help in the future, for now I am planning to do most of the mod by myself.
    Hey, Im back

  2. #2
    Back in style Member Lentonius's Avatar
    Join Date
    Nov 2005
    Location
    U.K
    Posts
    445

    Default Re: ~~~~~~~Mediterranean Total War~~~~~~~~ for BI 1.6

    Work in progress of the Athenian Marines:
    Hey, Im back

  3. #3
    Assistant Mod Mod Member GiantMonkeyMan's Avatar
    Join Date
    May 2005
    Location
    plymouth - scrubbing Beirut's toilet with a cat...
    Posts
    886

    Default Re: ~~~~~~~Mediterranean Total War~~~~~~~~ for BI 1.6

    ahhh! now i understand your sig! keep it up lentonius

  4. #4
    Son of a Star Member Bar Kochba's Avatar
    Join Date
    May 2005
    Location
    london UK
    Posts
    353

    Default Re: ~~~~~~~Mediterranean Total War~~~~~~~~ for BI 1.6

    is this mod actully gonna happen or is it just gonna get our hopes up for a few minths then flop
    "It is not so much that we need to be taken out of exile. It is that the exile must be taken out of us."- Lubavitcher Rebbe


    "Its a great mitzva to be happy always" Rebbe Nachman of Breslov

    We want moshiach now!!

  5. #5

    Default Re: ~~~~~~~Mediterranean Total War~~~~~~~~ for BI 1.6

    Quote Originally Posted by Bar Kochba
    is this mod actully gonna happen or is it just gonna get our hopes up for a few minths then flop
    Sorry to be sceptic (in fact this is a realistic attitude) but i'm 100% sure that the second one.

    Although i'm not sure about the historical accuracy of the unit i must say that you did a nice job on them.


  6. #6
    Back in style Member Lentonius's Avatar
    Join Date
    Nov 2005
    Location
    U.K
    Posts
    445

    Default Re: ~~~~~~~Mediterranean Total War~~~~~~~~ for BI 1.6

    Originally Posted by Bar Kochba
    is this mod actully gonna happen or is it just gonna get our hopes up for a few minths then flop
    I assure you, if it does raise hopes then I will deliver. If it doesnt raise hopes and starts to fall rapidly onto page 11 i will not deliver.
    Posted by uranos
    Sorry to be sceptic (in fact this is a realistic attitude) but i'm 100% sure that the second one.
    the last mod was done before I even had MAX and photoshop, so i was hard strapped, and the second reason was because when only one person replied to the thread you really begin to not want to bother with the mod.
    Hey, Im back

  7. #7
    Member Member Helgi's Avatar
    Join Date
    Aug 2005
    Location
    Across the Lake
    Posts
    372

    Default Re: ~~~~~~~Mediterranean Total War~~~~~~~~ for BI 1.6

    [FONT="Georgia"]As soon as I replace my old BI (disk corupted and can not install, which sucks and can only go up to 1.4 ) And I will replace it, I want to try this mod, FONT]
    Blackadder:"Whatever it was, I'm sure it was better than my plan to get out of this by pretending to be mad. I mean, who would have noticed another madman round here?"


    https://skender.be/supportdenmark/#CS

  8. #8
    Member Member Avicenna's Avatar
    Join Date
    Feb 2006
    Location
    Terra, Solar System, Orion Arm, Milky Way, Local Group, Virgo Supercluster, somewhere in this universe.
    Posts
    2,746

    Default Re: ~~~~~~~Mediterranean Total War~~~~~~~~ for BI 1.6

    Quote Originally Posted by Lentonius
    Here the first catapaults will be made not so far in the future, and the great Archimides will construct the world's first crossbow.
    Lentonius: the Chinese were the first to produce crossbows, and were actually used in a battle in 341 BC, before Archimedes was even born.
    Student by day, bacon-eating narwhal by night (specifically midnight)

  9. #9

    Default Re: ~~~~~~~Mediterranean Total War~~~~~~~~ for BI 1.6

    Quote Originally Posted by Tiberius
    Lentonius: the Chinese were the first to produce crossbows, and were actually used in a battle in 341 BC, before Archimedes was even born.
    Man there is actually no evidence for that whatsoever. The chinese word has changed to fit the weapon and therefore the accounting of their crossbow could easily be a compound bow of sorts. There is no real archeological evidence for it either.
    Hegemonia Lead Modeller.

  10. #10
    Back in style Member Lentonius's Avatar
    Join Date
    Nov 2005
    Location
    U.K
    Posts
    445

    Default Re: ~~~~~~~Mediterranean Total War~~~~~~~~ for BI 1.6

    Some more units for you to look at
    Models created by Dark Fenrir for use in Hegemonia


    Athenian Hoplites





    Phokian Hoplite:




    Samian Hoplite:


    Tegean Hoplite


    Last edited by Lentonius; 03-17-2006 at 08:17.
    Hey, Im back

  11. #11

    Default Re: ~~~~~~~Mediterranean Total War~~~~~~~~ for BI 1.6

    Great work. Keep it up.
    -A dead man cannot bite-


    -If a man does not know to what port he is sailing, no wind is favourable-


    Mediterranean: Total War member.

  12. #12

    Default Re: ~~~~~~~Mediterranean Total War~~~~~~~~ for BI 1.6

    Shouldn't you at least have a big disclaimer that says: These models were ripped off from Hegemonia without their permission?

    BTW I want all the symbols made by Lupus removed from that work immediately, and don't try to lie and claim you made them because I'll just post his work here and your fans can compare for themselves.
    Last edited by snevets; 03-10-2006 at 03:02.
    Hegemonia Lead Modeller.

  13. #13

    Default Re: ~~~~~~~Mediterranean Total War~~~~~~~~ for BI 1.6

    has hegemonia even released any of their work?
    Creator of The Crusades a complete modification for Barbarian Invasion
    Can a man love a mod? No, probably not. But here, at The Crusades, we believe in unnatural loves stories!

  14. #14

    Default Re: ~~~~~~~Mediterranean Total War~~~~~~~~ for BI 1.6

    Locked for the moment.

    snevets and Lentonius, please check you PMs.

    Edit: Reopened - the matter has now been settled between the two mod teams. Lentonius had permission from the creator of the models to use them, but I think it necessary that even in promotional material the creator should be properly identified for the sake of clarity within the community.

    Anything further on this matter should sent to me by PM only and not replied in this thread.

    May I take this opportunity to remind all forum members of the thread entitled If there are problems, please contact the staff.
    Last edited by Epistolary Richard; 03-17-2006 at 00:27.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  15. #15

    Default Re: ~~~~~~~Mediterranean Total War~~~~~~~~ for BI 1.6

    keep the good work,nice mod
    Εύχομαι να σε βοηθήσει κάποιος ώστε να έχουμε κάτι γρήγορα,χωρις να θέλω να σε προσβάλλω ότι δε τα καταφέρνεις μόνος!!!!!
    Better to rule in Hell / Then to serve in Heaven

  16. #16

    Default Re: ~~~~~~~Mediterranean Total War~~~~~~~~ for BI 1.6

    He doesn't speak Greek, please translate.
    -A dead man cannot bite-


    -If a man does not know to what port he is sailing, no wind is favourable-


    Mediterranean: Total War member.

  17. #17

    Default Re: ~~~~~~~Mediterranean Total War~~~~~~~~ for BI 1.6

    Here is the translation:
    i hope someone will help you,so we can enjoy your work soon,with no offence-nor you cant do it yourself!!!!!
    Better to rule in Hell / Then to serve in Heaven

  18. #18
    Back in style Member Lentonius's Avatar
    Join Date
    Nov 2005
    Location
    U.K
    Posts
    445

    Default Re: ~~~~~~~Mediterranean Total War~~~~~~~~ for BI 1.6

    yeah, i agree, i would like maybe a moddeler to help me as my moddeling isnt very good really, i am still very inexperienced in moddeling.
    Hey, Im back

  19. #19
    Back in style Member Lentonius's Avatar
    Join Date
    Nov 2005
    Location
    U.K
    Posts
    445

    Default Re: ~~~~~~~Mediterranean Total War~~~~~~~~ for BI 1.6

    Just to let people know the first faction preview will be the samnites
    Hey, Im back

  20. #20

    Question Re: ~~~~~~~Mediterranean Total War~~~~~~~~ for BI 1.6

    Is this mod still active?

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO