Quote Originally Posted by Ludens
It is a nice idea, but I think there should be a penalty for accepting the mission and then doing nothing, for example another trait. But doubtlessly the EB team has already considered this.
True, they probably already have. And as for the negative side, I would say the war declaration could be enough, but we all know it probably wouldn't be. That's why I think it would be important to incorporate the traits (or use some other method) to trigger a revolt (or at least a bump in unrest for the faction leader) if the "mission" were not carried out.