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  1. #1
    Member Member paullus's Avatar
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    Default Re: Scripted Interventions

    So LorDBulA, you said that some of this stuff might be possible. Has EB planned to do anything along these lines at some point in a future release?

    If not, could you point me toward a good editorial on making these sorts of things? I have zero experience with editing and very little time, but I'd really like to see something like this happening, if it could be made to work well.
    "The mere statement of fact, though it may excite our interest, is of no benefit to us, but when the knowledge of the cause is added, then the study of history becomes fruitful." -Polybios


  2. #2

    Default Re: Scripted Interventions

    There are few misions implemented.
    Makedons and Seleucids (i think) can return body of Alexandross back to Macedon. Other script lets you assist at capturing some province (sorry dont remember specifics, i wasnt making this one).

    If you want to make some you are more then welcome.

    ER wrote two excellent guides for scripting in RTW

    This is basic one:
    https://forums.totalwar.org/vb/showthread.php?t=46738

    Its the bible for scripting. As it contains list of all avaible console_commands, monitor events etc...

    There is also intermediate guide, you can find it in scriptorium.

    If you know anything about programing or scripting you can start doing scripts in 5 minutes
    If you dont know anything i would advice spending 1 hour in library.
    Take handbook for some very simple programing language (even old one like QBasic) and read first few chapters. Dont go to deep, read about loops, variables, if conditions, logic statements. This is all you need because RTW unfortunately doesnt offer much more.
    For example in my book for C++ everything you need is in second chapter (first is Getting started chapter), 23 pages in total out of 1200+ in whole book.

    Good luck.
    Last edited by LorDBulA; 02-28-2006 at 20:29.

  3. #3
    EB Token Radical Member QwertyMIDX's Avatar
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    Default Re: Scripted Interventions

    Ranika and I are considering some scripting options for getting the other Gallic tribes more involed in the civil war.
    History is for the future not the past. The dead don't read.


    Operam et vitam do Europae Barbarorum.

    History does not repeat itself. The historians repeat one another. - Max Beerbohm

  4. #4
    Member Member paullus's Avatar
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    Default Re: Scripted Interventions

    Thanks LorDBulA.

    Qwerty, are you talking about ways to include some of the independent tribes? That could be pretty cool if you could make it work well.
    "The mere statement of fact, though it may excite our interest, is of no benefit to us, but when the knowledge of the cause is added, then the study of history becomes fruitful." -Polybios


  5. #5
    EB Token Radical Member QwertyMIDX's Avatar
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    Default Re: Scripted Interventions

    Yeah that is what I'm talking about, and I too hope it works and will be cool .
    History is for the future not the past. The dead don't read.


    Operam et vitam do Europae Barbarorum.

    History does not repeat itself. The historians repeat one another. - Max Beerbohm

  6. #6
    Sardonic Antipodean Member Trithemius's Avatar
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    Default Re: Scripted Interventions

    Is there one for "Hellenes go bonkers if dirty Romans take the Delphic Oracle"? or was it just the KH seeing an opportunity to shank my tired field force?
    Trithemius
    "Power performs the Miracle." - Johannes Trithemius

  7. #7

    Default Re: Scripted Interventions

    There is. Anyone messes with Delphi and they won't be able to keep the KH from attacking them. Hope you liked it.

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