One of the things I really like about EB is the use of scripted interventions (eg, when Epiros attacks Thermon then KH declares war on Epiros).
Now, I had an idea for increasing the depth of these sorts of interventions. Is it possible to use the "show me how" button to turn these scripts into things that are more like missions? If so, you could change the pop up message into a request from refugees (or something like that) and to accept their offer/request, you press the "show me how" button to activate a script (that might declare war, give a small monetary bonus, a few units of troops, etc).
Any chance this could be possible? If it could work, I think its the sort of thing that could really increase immersion (and realism!), especially if different types of successful or failed interventions could lead to larger wars, or local rebellions, etc.
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