Does anyone here like really messing with world history in this game? For instance, as the Turks, I plan on (once I take the rest of Egypt, in about four or five turns) sending an emissary to England and bribing any rebel armies I find. I plan to conquer the Brittanic Isles completely by 1150, and instate a Muslim religion. That completely screws up the evolution of history as we know it, folks. ;)
Anyone else? I call these little bases "Strongholds". They hold no real purpose, but they are fun. And I guess they do help you somewhat, although they sort of split your Empire.
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