Looks promising to me, though limited in scope: Panzer Command
Looks promising to me, though limited in scope: Panzer Command
Ahh... I think I will keep this in my scope. It seems quite to my liking, but I think I will want to see a vid of it as I am a bit uncertain to the system.
I played both Panzer General (back to the first one, boy did it have a superb voiceacting) and Close Combat (still great style of fighting).
You may not care about war, but war cares about you!
It seems that it will be quite similar to the Combat Mission series (which I like very much). It is clearly much more sophisticated visually, but so far I haven't read anything which suggests it improves on CM in any other way. And considering how limited the range of vehicles and situations will be, I'm certainly not sold yet. Still, I'm keeping my fingers crossed...
If it comes remotely close to Close Combat, I'll take it.
For some reason, I couldn't play Combat Mission. Unfamiliar turn system, undestructible buildings, and strange graphics/animation turned it away from me.
For God, King and Country!
Me want Close Combat with shiny graphics!
Such fun!![]()
I am still playing Panzer General these days...![]()
Therapy helps, but screaming obscenities is cheaper.
Originally Posted by Gelatinous Cube
I played Combat Mission 2 - buildings were taking tank fire like it was breeze - not a single scratch. Now maybe this was some bug related to my graphic card or something, but it was like that.
Turn system was unfamiliar after CC, but I guess I could get used to it. The other mentioned things made CM unplayable.
For God, King and Country!
IIRC buildings can take a lot of hits if you are firing at it with some low caliber tank gun like a 45 or 50mm. But bigger guns should take out building pretty quickly.Originally Posted by BelgradeWar
CBR
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