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  1. #1
    The Dark Knight Member wlesmana's Avatar
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    Default Banners on buildings?

    Anyone know how to edit the banners on buildings like walls? I can't seem to find the text file that controls it or the actual .dds/TGA files being used.

  2. #2
    aka AggonyAdherbal Member Lord Adherbal's Avatar
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    Default Re: Banners on buildings?

    I guess the dds files are in one of the pack files, were the other battlemap models and textures reside.
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  3. #3

    Default Re: Banners on buildings?

    I haven't seen the dds for this in the pack files. Does anyone know where these are located exactly? I would think they would be the second set of banner textures (main set is in models/textures) that you can find in models_buildings/textures, but I can't get them to change yet. I've seen somewhere that they were hard to change - does anyone have any information on this at all? Very interested!

  4. #4
    CeltiberoRamiroI Member Monkwarrior's Avatar
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    Default Re: Banners on buildings?

    Hi,

    I think that those banners are in the models_building_textures.pak.
    Once unpacked, you have a folder DATA\MODELS_UNITS\TEXTURES and there files named ##STANDARD_FACTIONNAME.TGA.DDS. I imagine you are looking for those files.

    The only difficulty would be that you must repak the modified banners for the final version of the mod.

  5. #5

    Default Re: Banners on buildings?

    I've got a fully unpacked build and thought that any changes in those files would be recognized then without repacking, but I've not been able to see them yet. Thanks for the advice.

  6. #6
    The Dark Knight Member wlesmana's Avatar
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    Default Re: Banners on buildings?

    You don't really need to repack them to use them.
    Just use desc_building_battle.txt and change the name of the texture/banner you want to use instead.

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