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  1. #1
    MTR: AOA project ###### (temp) Member kataphraktoi's Avatar
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    Default Medieval: Total Realism Mod Team's Update Thread

    Taking into account, Moderator econ21's reasons for closing original thread, I've decided to open a new thread which doesn't have the controversial conversation in the thread.

    A recap of the links for the concepts:

    Saracen Infantry (name to be announced later)
    https://img97.imageshack.us/my.php?im...aceninf0my.jpg

    Templar Knight
    https://img214.imageshack.us/my.php?i...rknight0px.jpg

    Kataphraktoi
    https://img134.imageshack.us/my.php?...1066kat8ok.jpg
    Last edited by econ21; 06-16-2006 at 10:46.
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  2. #2
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: New Official Medieval: Total Realism

    Maybe you'd want to change the format to thumbnails or links.
    You may not care about war, but war cares about you!


  3. #3

    Default Re: New Official Medieval: Total Realism

    Ok anyway so after a few little problems, here we are again. This will apparently be the new MTR thread. From now on, we'd appreciate your input in this place.

    So here are not one but two concept drawings. The first one is an early cataphract unit made by kataphraktoi and the second one is a ghulam cavalry rider made by wraithdt. Once again, it is needless to mention that all the concept arts are indeed only concepts and that those units may or may not be included in the final unit list.

    Enjoy.

    https://img134.imageshack.us/my.php?...1066kat8ok.jpg

    https://img419.imageshack.us/my.php?...cavalry0rh.jpg

  4. #4

    Default Re: New Official Medieval: Total Realism

    Those two images look very good indeed

    .......Orda

  5. #5
    Senior Member Senior Member econ21's Avatar
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    Default Re: New Official Medieval: Total Realism

    Polite notice: bashing CA, RTW, mods and mod teams are all unacceptable in this forum. For example, saying "X sucks" where X is RTW, a mod or a designer will lead to warning points.

    Constructive criticism is ok, but everyone needs to be particularly courteous if you engage in this as you are talking about people's work and people naturally feel strongly about the fruits of their own labour.

    Please remember that this is a forum for friendly or at least polite discussion.

  6. #6
    Member Member DensterNY's Avatar
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    Default Re: New Official Medieval: Total Realism

    Well, I just thought I'd say Thanks a lot guys for all of your efforts now and the likely dozens, if not hundreds, of collective hours that will be needed to make your new MTR2 mod.

    Also, your concept art is great from all that I've seen so far, it'd be interesting to see how you guys play around with some of the changes introduced by CA.

    For instance, they've mentioned that now when units are fighting you will see different animations and not just everyone taking the same sword stroke, etc... plus, when a unit kills someone they get a special death stroke/kill combination which will be awesome.
    "The greatest pleasure is to vanquish your enemies and chase them before you, to rob them of their wealth and see those dear to them bathed in tears, to ride their horses and clasp to your bosom their wives and daughters."

    -- Genghis Khan

  7. #7
    Pennywise the Dancing Clown Member Gtafanboy's Avatar
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    Default Re: New Official Medieval: Total Realism

    I didn't think RTR was that good. It sacrificed gameplay for Historical Accuracy. It does, you'll try to defend it but you'll lose in the end. Who cares about historical accuracy when you get sub par gameplay?
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  8. #8
    Shark in training Member Keba's Avatar
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    Default Re: New Official Medieval: Total Realism

    Please note that the team making Medieval: Total Realism is not the team making Rome: Total Realism. Those are two different teams, the name simply builds upon the tradition established by the RTR mod.

    There is no obligation to play RTR or any other mod for that matter, if you are happy with the unmodded Rome: Total War. Most of the people that frequent these forums do care for historical accuracy, and consider a complete historical reproduction of a certain historical period to be fun.

  9. #9

    Default Re: New Official Medieval: Total Realism

    Quote Originally Posted by Gtafanboy
    I didn't think RTR was that good. It sacrificed gameplay for Historical Accuracy. It does, you'll try to defend it but you'll lose in the end. Who cares about historical accuracy when you get sub par gameplay?
    Well I don't know who cares... maybe the countless thousands of people who downloaded it ? Maybe they care...

    There will be another concept art posted soon, stay tuned.

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