Quote Originally Posted by Puzz3D
"It’s very easy to make the computer beat a human 100% of the time in a game of this complexity. It would not be very sophisticated but it would be a walkover.

Making a game think like a human is currently impossible given the constraints of the household PC and the development time we have. If you all had clusters of uber-PCs and we had another 6 years to develop this game you would be impressed with our work." - Wickman


He must be talking about putting cheats into the game for the AI. It sounds like they aren't even trying to make an AI that can handle the sophistication of the game's features. This is consistent with the AI that you see in RTW/BI. The AI can't handle the possibilites on the strategic map, and it's not handling the possibilites in the tactical battles either. The sophistication of the game has outstripped the AI.
The AI can already hold it's own on the strat and battle maps, when it is not hindered by a lack of funds, inferior troops and/or huge cities taking up most of the battle map. It certainly does'nt need any cheats, just a level playing field is all.