It might be a good idea. I see the AI over-extend itself too often in GA mode in a land-grab. Mind you, I'm not sure how one would program 'just enough'Originally Posted by Loucipher
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It might be a good idea. I see the AI over-extend itself too often in GA mode in a land-grab. Mind you, I'm not sure how one would program 'just enough'Originally Posted by Loucipher
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"If there is a sin against life, it consists not so much in despairing as in hoping for another life and in eluding the implacable grandeur of this one."
Albert Camus "Noces"
The horde was fun for a while, but eventually you'll do anything to avoid the endless horse archer battles (the heavies are useless). It can ruin MTW. I've gone so far as stocking the provinces with assassins (I'm the #3 vote).
Well, I figure if the Holy Roman Empire has utterly decimated the combined armies of Poland, Turkey, Novgorod, and assorted rebels, and annexed them, I feel that a large garrison in the east wouldn't be tipping realism much farther...
Well, the question here is just how large a garrison you think of.Originally Posted by evil_maniac from mars
Perfectly viable (from my PoV, of course) to have, say, 400-500 men garrisoned in a critical provice, or even a full stack (960 men) in a chokepoint province. Having three full stacks in nearly all provinces bordering Khazar and Georgia is something entirely else. In my first campaign I was able to counter the Mongol threat only because my armies were accidentally in this region, forming a mass force in Khazar to attack Georgia (then Byzantine-controlled). Come to think of it, the Mongols just have had a massively bad luck back then![]()
Loucipher
Chancellor of the Void
The Ninth Ring of Hell
"Vexilla regis prodeunt inferni
verso di noi; però dinanzi mira",
disse 'l maestro mio "se tu 'l discerni".
Dante Alighieri, La divina commedia, Canto XXXIV, 1-3
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