After many weeks of trying to find what was causing the second battle of any game to crash, i have found the problem: sprites. For my mod i added in new sprites, but now these are causing this strange bug. Has anyone else had this problem?
After many weeks of trying to find what was causing the second battle of any game to crash, i have found the problem: sprites. For my mod i added in new sprites, but now these are causing this strange bug. Has anyone else had this problem?
Creator of:
Lands to Conquer Gold for Medieval II: Kingdoms
yes, if you are pointing to sprite files that don't exist it can cause the game to crash when starting a second game.
Member of The Lordz Games Studio:
A new game development studio focusing on historical RTS games of the sword & musket era
http://www.thelordzgamesstudio.com
Member of The Lordz Modding Collective:
Creators of Napoleonic Total War I & II
http://www.thelordz.co.uk
No, the entries are correct, the game just crashes without an error message.
Creator of:
Lands to Conquer Gold for Medieval II: Kingdoms
so the sprites look ok in the first battle ? even the cavalry ones (harder to notice) ?
Member of The Lordz Games Studio:
A new game development studio focusing on historical RTS games of the sword & musket era
http://www.thelordzgamesstudio.com
Member of The Lordz Modding Collective:
Creators of Napoleonic Total War I & II
http://www.thelordz.co.uk
Yup, sprites work fine in the first battle, but the seocnd battle crashes when the loading bar is at about 40%.
Creator of:
Lands to Conquer Gold for Medieval II: Kingdoms
well then how did you find out the sprites were causing the problem ? I can't check it for you, but I'm almost sure you are pointing to an inexisting sprite file somewere.
Member of The Lordz Games Studio:
A new game development studio focusing on historical RTS games of the sword & musket era
http://www.thelordzgamesstudio.com
Member of The Lordz Modding Collective:
Creators of Napoleonic Total War I & II
http://www.thelordz.co.uk
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