is there a way to use the create_unit command to create a new navy within a city's port? i know it's possible to add ships to already-existing admirals, but what if a faction i'm trying to give a navy doesn't happen to have one at the moment?
is there a way to use the create_unit command to create a new navy within a city's port? i know it's possible to add ships to already-existing admirals, but what if a faction i'm trying to give a navy doesn't happen to have one at the moment?
If you will find way to this please give me a call.
Not to my knowledge.
Epistolary Richard's modding Rules of CoolCool modders make their mods with the :mod command line switch
If they don't, then Cool mod-users use the Mod Enabler (JSGME)
Cool modders use show_err
Cool modders use the tutorials database
Cool modders check out the Welcome to the Modding Forums! thread
Cool modders keep backups
Cool modders help each other out
is there a way to create a script to do so, then? or a script to queue up a navy in an AI city's recruitment?
bump...?
There is no scripting solution to my knowledge.
Epistolary Richard's modding Rules of CoolCool modders make their mods with the :mod command line switch
If they don't, then Cool mod-users use the Mod Enabler (JSGME)
Cool modders use show_err
Cool modders use the tutorials database
Cool modders check out the Welcome to the Modding Forums! thread
Cool modders keep backups
Cool modders help each other out
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