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Thread: Fixing STW/MI v1.02

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    Default Re: Fixing STW/MI v1.02

    I Was thinking of tampering with unit costs, more than there stats.
    I cant confess to be the best at balancing the game by playing with unit stats.

    but i may have been able to change the hard coded unit costs. Which i believe is a bit of a problem... (If i need to ask for permission to try do i ask, ea, ca , or sold out games?)
    It seems. like im not allowed to do that.
    which is somehwat of a shame.

    if i raized the YA base cost slightly. reduced their mele efective ness but raised there base honour.
    (on a trial and error basis) Prehaps they could be used again without them becoming super ashi's.

    i dont have 2 much of a problem with the muskets, But i do use them at h0.
    which allows me to spend a few hundered koku on other units.
    (i believe that h0 muskets are good and every 1 should use them at h0)

    But at the end of the day i must admit i did like the origional stats in stw.

    (when i 1st stumbeld in to my foyer, Toga was there)
    And he had the updated shogun.
    I had been playing without an update untill then.

    and didnt particularly like the stats when i was playing.
    I did get used to them though and I kind of enjoy them.

    The muskets now force me to try and get round on their sides.
    as aposed to charging head on in to them.

    So i kind of like that..
    (ive seen the last samurai.. they didnt try to go round the side, and they didnt get far)

    Last time i tried balancing the game..

    I decided cav archers should have 3 feet more range than archers. due to cav archers being higher off the floor.
    I also decided cav archers needed to loose a little accuracy.

    People did not aproove of that, even before i started.

    and Sasaki Kojiro Came in to the foyer to whoop my ass becous i said i was about to do so.

    So i dunno. Maby i should stick to my strengths.
    And aparantly Balancing units is not one of my strengths.
    Last edited by Just A Girl; 03-03-2006 at 11:22.

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