I Was thinking of tampering with unit costs, more than there stats.
I cant confess to be the best at balancing the game by playing with unit stats.
but i may have been able to change the hard coded unit costs. Which i believe is a bit of a problem... (If i need to ask for permission to try do i ask, ea, ca , or sold out games?)
It seems. like im not allowed to do that.
which is somehwat of a shame.
if i raized the YA base cost slightly. reduced their mele efective ness but raised there base honour.
(on a trial and error basis) Prehaps they could be used again without them becoming super ashi's.
i dont have 2 much of a problem with the muskets, But i do use them at h0.
which allows me to spend a few hundered koku on other units.
(i believe that h0 muskets are good and every 1 should use them at h0)
But at the end of the day i must admit i did like the origional stats in stw.
(when i 1st stumbeld in to my foyer, Toga was there)
And he had the updated shogun.
I had been playing without an update untill then.
and didnt particularly like the stats when i was playing.
I did get used to them though and I kind of enjoy them.
The muskets now force me to try and get round on their sides.
as aposed to charging head on in to them.
So i kind of like that..
(ive seen the last samurai.. they didnt try to go round the side, and they didnt get far)
Last time i tried balancing the game..
I decided cav archers should have 3 feet more range than archers. due to cav archers being higher off the floor.
I also decided cav archers needed to loose a little accuracy.
People did not aproove of that, even before i started.
and Sasaki Kojiro Came in to the foyer to whoop my ass becous i said i was about to do so.
So i dunno. Maby i should stick to my strengths.
And aparantly Balancing units is not one of my strengths.
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