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Thread: Factions with the most CTDs

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  1. #1
    Sardonic Antipodean Member Trithemius's Avatar
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    Default Re: Factions with the most CTDs

    Quote Originally Posted by Roderick Ponce Von Fontlebottom
    For me its definiteley been the Casse. I had to restart the game after an hour or so of play, every time . Will this new patch stop all of these CTDs.
    Are these unavoidable?

    Sometimes the quick-save is too "close" I think - and the event that causes the CTD has already happened.

    I found a couple with the Romans that have been a bit tricky, but I have been quick-saving before I end-turn and (mostly) real-saving every Spring so the most I can lose is about three turns. I haven't lost a major battle yet, but I expect it will happen eventually.

    Sorry if you are already doing all this - I haven't played around with the Casse yet.
    Trithemius
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  2. #2
    Member Member Roderick Ponce Von Fontlebottom's Avatar
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    Default Re: Factions with the most CTDs

    I probably should try to savemore but, the CTDs seem to happen after a certain amount of time. Dont people like stop these errors usng somekind of perfect spy script.
    Best RPG: Chrono Trigger

  3. #3
    Sardonic Antipodean Member Trithemius's Avatar
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    Default Re: Factions with the most CTDs

    Quote Originally Posted by Roderick Ponce Von Fontlebottom
    I probably should try to savemore but, the CTDs seem to happen after a certain amount of time. Dont people like stop these errors usng somekind of perfect spy script.
    I'm not aware of any fancy scripts, although I use the console command "toggle_fow" to watch my neighbours and take the map screenshots for the "AI Expansion" thread? I noticed that a couple of my crashes happened immediately after the Seleukids finished their moves, but I still crashed. ;)
    Trithemius
    "Power performs the Miracle." - Johannes Trithemius

  4. #4

    Default Re: Factions with the most CTDs

    It'll be interesting to see this for the patch once it comes out, but the patch will put an end to most all CTDs we hope. I would like to see this after folks start playing on the patch now though.

  5. #5
    Member Member Roderick Ponce Von Fontlebottom's Avatar
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    Default Re: Factions with the most CTDs

    Yea with all CTDs gone Europa Barbarorum will be, hands down , the best mod for Rome. Actually I think it might just be my favorite mod of all time. The only other mod I can think of that iell never forget is Vampire Embrace for morrowind. It made the Vampiric experience a thopusand times better.
    Best RPG: Chrono Trigger

  6. #6
    EBII Council Senior Member Kull's Avatar
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    Default Re: Factions with the most CTDs

    Quote Originally Posted by Roderick Ponce Von Fontlebottom
    Yea with all CTDs gone.....
    Keep in mind that even with the next patch, it's still an open beta. So CTDs will happen from time to time, as well as other gaps and errors. That said, it's MUCH more stable.
    "Numidia Delenda Est!"

  7. #7

    Default Re: Factions with the most CTDs

    I got a couple of CTD's in battles and was worried, but I'm almost certain it was because I tried to get the skymod to work with EB and in the middle of a battle (not when any new units were first shown or anything, but sorta like when the sky or weather would change) I'd get a CTD. I haven't had it happen since I removed it though. Otherwise I haven't had any in battles and I've not had a single one occur during turns on the campaign map. And I've been playing through many years testing things out.

  8. #8
    Member Member Roderick Ponce Von Fontlebottom's Avatar
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    Default Re: Factions with the most CTDs

    Quote Originally Posted by Teleklos Archelaou
    Otherwise I haven't had any in battles and I've not had a single one occur during turns on the campaign map. And I've been playing through many years testing things out.
    Who have you been playing with, and are you playing the original beta version of EB or have you changed it?
    Best RPG: Chrono Trigger

  9. #9

    Default Re: Factions with the most CTDs

    Most of my ctd's are related to the combine units bug at the ends of battles, especially seiges. As soon as I start smacking a faction around they start producing 1-3 unit armies running all over. Reminds me of kicking an ant hill. anyways, no matter who I play the ctd's skyrocket 30-40 yrs into the game, due to the higher frequency of multiple army battles. BTW, does anyone know if there's a fix for this now or in the next patch.I know I've seen it mentioned in a bunch of diff. threads but never saw a solution mentioned other than manually taking over an ai faction.

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