Quote Originally Posted by IceTorque
I also agree that RTW is too big, not in size but micro-management, just too many pieces on the board.
Why the need for all of these "strategic units" anyhow? The game doesn't need diplomats. Once you've made contact with another faction, you should just be able to call up an audience with that faction, like you can do in Civ. Diplomats just clutter up the game.

Most of the functions of these strategic units could probably be abstracted in a similar way. IMO, they add nothing but tedium to the gameplay.