I don't like the way he manages pring .... too much words for saying actually nothing .....
I don't like the way he manages pring .... too much words for saying actually nothing .....
Creator of Ran no Jidai mod
Creator of Res Gestae
Original Creator of severall add ons on RTW from grass to textures and Roman Legions
Oblivion Modder- DUNE creator
Fallout 3 Modder
Best modder , skinner , modeler awards winner.
VIS ET HONOR
Just mirroring some comments here, turns instead of dates is NOT a good step IMO
.......Orda
I really doubt they're going to keep turns instead of just adding a certain date to a certain turn. They're probably still balancing the campaign pace so they haven't added them yet.
Yes, Iraq is peaceful. Go to sleep now. - Adrian II
bottom line, i find any change in this area to be unacceptable. As one person pointed out very clearly: When did someone complain about "nothingness" for long periods of time before?
This better not just be some moron design team's idea that they're going to "try" with a game that has the potential to be the greatest grand strategy game ever made.
225 turns? I don't buy. If you want each game to be a copy of an AOE zerg fest then go ahead...I don't. The prospect of spanning 500+ turns through this entire period was probably the MOST appealing aspect of the game at this early stage.
Seconded.Originally Posted by Orda Khan
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I have the same impression of that wicked man Wikiman. :) I thought I knew English but every time I read his posts I understand almost nothing. He is very tongue-tied and he is one of those people who talk but not tell. Though maybe he's just trying to speak with teens on their language, 'coz I noticed that teeny fans always admire his words.Originally Posted by PROMETHEUS
Talking 'bout turns issue. First time I heard it I thought like: "Strange... But why not!? Maybe it's really better decision." But now the more I think about it and read other people comments the more "contra" I see and no any "pro". That idea of "passing through medieval nothingness" is very-very doubtful. I'd like to ask CA: what are you making the game for if it's just about "nothingness"? And maybe it's better to call this "nothingness" its real name - "poor gameplay"?
Btw, I think I can answer instead of CA to those who ask for turns moddability: "Forget about it!" Remember how much CA spoke about "unique moddability" of RTW before its release? And what did we get instead? Now they don't even mention any possible moddability of the game.
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