bottom line, i find any change in this area to be unacceptable. As one person pointed out very clearly: When did someone complain about "nothingness" for long periods of time before?
This better not just be some moron design team's idea that they're going to "try" with a game that has the potential to be the greatest grand strategy game ever made.
225 turns? I don't buy. If you want each game to be a copy of an AOE zerg fest then go ahead...I don't. The prospect of spanning 500+ turns through this entire period was probably the MOST appealing aspect of the game at this early stage.
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