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  1. #1
    Back in style Member Lentonius's Avatar
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    Question Edit animations in MAX?

    I have tried to edit existing animations in MAX as i feel it would be less complicateed than importing new ones into the game. However, i just do not get how to create new movements without mucking the rest of the animation up. Really i would like to know how to edit the bone positions in each keyframe so that i can make new movements.

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  2. #2
    Senior Member Senior Member Duke John's Avatar
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    Default Re: Edit animations in MAX?

    Make sure that the AutoKey is on. Then use the rotate tool to rotate bones. When entering rotation values follow the hierarchy of the bone structure; for example start with left_should then left_lowerarm then left hand.

  3. #3
    Back in style Member Lentonius's Avatar
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    Default Re: Edit animations in MAX?

    Thanks
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  4. #4

    Default Re: Edit animations in MAX?

    hi

    i am new at this modding. i downloaded 3d max and wanted to load a cas model_unit into max but i alway s get the message : no appropriate import module found. i also downloaded cas_import_export_69 but it dont seem 2 work are there any other programs i need? can someone help me?

    thx

  5. #5
    Back in style Member Lentonius's Avatar
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    Default Re: Edit animations in MAX?

    very odd...

    What version of MAX are you using?
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  6. #6
    Senior Member Senior Member Duke John's Avatar
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    Default Re: Edit animations in MAX?

    The Org does not allow discussion about cracked programs. He admits he has downloaded one so better not help him any further.

    Edit: unless he downloaded the trial
    Last edited by Duke John; 03-19-2006 at 09:39.

  7. #7
    Modding Godfather Member Vercingetorix's Avatar
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    Default Re: Edit animations in MAX?

    Maybe he downloaded the trial.
    I have found God.

  8. #8

    Default Re: Edit animations in MAX?

    i got the link for the case_import_export_69 download from this server so dont think its a crack and 3dmax 7 is a trial version

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