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Thread: Post 0.73 ctds here

  1. #31
    Crazy Russian Member Zero1's Avatar
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    Default Re: Post 0.73 ctds here

    Alright, just added my account to the battle CTD thread, and now that I think about it the CTD always occured when my men encountered the youthlings who were always in the town proper somewhere.
    "This is a-radi-hi-iiic-ulous"-Zeek

  2. #32
    Son of Lusus Member Lusitani's Avatar
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    Default Re: Post 0.73 ctds here

    Aha...my 1st CTD on 7.03
    Was playing those damned romani :P and while attacking bononia everytime the rebels had a army nearby and sallied out of the city the game crashed.
    So i think i read somewhere that battles with reinforcements usually crash...took me like 1 hour to take that city :P not to mention that now rebels seem to build nonstop new units...is this a new thing from this patch?
    "Deep in Iberia there is a tribe that doesn't rule itself, nor allows anyone to rule it" - Gaius Julius Caesar.






  3. #33

    Default Re: Post 0.73 ctds here

    Khelvan - just so you know - you rock.

    I'm still new here, so I'm making some beginner mistakes. However, I did run into a CTD that I thought I should note here.

    I have a clean install of RTW 1.2, EB 072 and EB 073 with no other mods on top of it. I started as Iberia. Hit END TURN on winter 272 BC. (only 3 turns in!) and when it gets to the Ptolemolic (sp) ...it CTD's. 5 times so far.

    I f*&^%$'d up by saving my game right before my END TURN (had to go to work). So I am having problems following "Khelvan's Rules to Kill Bugs". My mistake.

    I suppose I should re-read your post and start a new game (I was only 3 turns in).

    I know you guys are busy So I appreciate your patience w/ the new guy here.
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    Long may the barbarians continue, I pray, if not to love us, at least to hate one another,seeing that, as fate bears remorselessly on the empire, fortune can offer no greater boon now than discord amoung our enemies - Tacitus

  4. #34
    Bearer of Vilya, Editing Slave Member LordElrond's Avatar
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    Default Re: Post 0.73 ctds here

    Check out this thread if you are sure it is the ptolemaioi that are causing the crash. Implement the fix there and then check and see if they still occur. Hopefully that fix will get more attention and be stickied somewhere. I would recommend doing the easy permanent change to the data folder. It is probably easier for you to start a new campaign after that instead of using perfect spy since you are only 3 turns in. Hope that helps.

    LE
    Quote Originally Posted by khelvan
    Oh. My. God.

  5. #35
    Sardonic Antipodean Member Trithemius's Avatar
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    Default Re: Post 0.73 ctds here

    Quote Originally Posted by LordElrond
    Check out this thread if you are sure it is the ptolemaioi that are causing the crash. Implement the fix there and then check and see if they still occur. Hopefully that fix will get more attention and be stickied somewhere. I would recommend doing the easy permanent change to the data folder. It is probably easier for you to start a new campaign after that instead of using perfect spy since you are only 3 turns in. Hope that helps.

    LE
    Or do both, in case you start another campaign? (Or is this one of those extremely bad ideas...?).
    Trithemius
    "Power performs the Miracle." - Johannes Trithemius

  6. #36
    Bearer of Vilya, Editing Slave Member LordElrond's Avatar
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    Default Re: Post 0.73 ctds here

    No no, you're absolutely right. I'm sorry if I made it sound like you had to chose one or the other. Definitely do the data file fix. It can be a hassle if you don't know what you are doing with perfect spy though, that's why I suggested he start a new campaign. By all means do both! Thanks for pointing that out.

    LE
    Quote Originally Posted by khelvan
    Oh. My. God.

  7. #37
    Son of Lusus Member Lusitani's Avatar
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    Default Re: Post 0.73 ctds here

    Soooo is there any solution for CTD's on battles with reinforcements?
    Is the rebels continuous buildup a bug or something?
    "Deep in Iberia there is a tribe that doesn't rule itself, nor allows anyone to rule it" - Gaius Julius Caesar.






  8. #38

    Default Re: Post 0.73 ctds here

    Some non-faction provinces develop into real powerhouses as the game goes along, but eventually it seems as though the factions overtake them. I do love the fact that some rebel provinces are strongholds for a long time though, and hold out against factions. Please don't expect that factions *should* take all provinces within 50 years and then duke it out amongst each other. That's just not kosher and I'm glad it doesn't happen that easily in EB.

    There's no fix for the CTD's that sometimes happen in battles with enemy reinforcements. If anyone finds it we will heap praise upon them and give them some honorary title or something probably!

  9. #39
    Son of Lusus Member Lusitani's Avatar
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    Default Re: Post 0.73 ctds here

    Hmmm yeah it makes sense actually...the only problem is that i will need several armies to destroy those rebel stacks...and that leads me to reinforcements CTD's again :).
    Still...and besides that it seems quite stable and i am having a good time :)
    "Deep in Iberia there is a tribe that doesn't rule itself, nor allows anyone to rule it" - Gaius Julius Caesar.






  10. #40
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Post 0.73 ctds here

    Some really strange has happened. Not sure if it's really a CTD since no error appears. I just installed 0.73a as usual. Then I started the game and it showed the beginning screen: Europa Barbarorum, Developer, Publisher, etc. Afterwards, the game just seems to quit back to the Desktop. No error, nothing.
    BLARGH!

  11. #41

    Default Re: Post 0.73 ctds here

    Delete the map.rwm file in your imperial_campaign folder and retry it.

    That sounds like it could be a bad install though. Not certain of course, but that doesn't normally happen.

  12. #42
    Member Member nemesisvsbrad's Avatar
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    Default Re: Post 0.73 ctds here

    As romanoi, I never happened to encounter rebel reinforcement CTD. SO MANY times I did battle and no CTD's. I don't know why

  13. #43
    Sardonic Antipodean Member Trithemius's Avatar
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    Default Re: Post 0.73 ctds here

    Quote Originally Posted by Teleklos Archelaou
    Some non-faction provinces develop into real powerhouses as the game goes along, but eventually it seems as though the factions overtake them. I do love the fact that some rebel provinces are strongholds for a long time though, and hold out against factions. Please don't expect that factions *should* take all provinces within 50 years and then duke it out amongst each other. That's just not kosher and I'm glad it doesn't happen that easily in EB.
    The huge independent (seems odd to call them rebels if they are self-governing...) stacks are not all equal though and this makes spying and planning more important than it normally is for dealing with independents.

    The Sicilian stacks seem to have a lot of lighter troops, and so look pretty scary but are like as grass before the scythe to legions in prolonged streetfights. The Cisalpine Gauls are another matter though...
    Brrr. Gesatae.
    Last edited by Trithemius; 03-08-2006 at 01:17.
    Trithemius
    "Power performs the Miracle." - Johannes Trithemius

  14. #44
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Post 0.73 ctds here

    The map deleting thing didn't work btw.
    I'll be reinstalling the game, 0.72 then 0.73a.
    BLARGH!

  15. #45
    Member Member Baldrick's Avatar
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    Default Re: Post 0.73 ctds here

    I've not got past 272 yet with any of four different factions with the priority high or low. I'm getting an error in my Windows application log but it has no description to speak of and no Event ID...bugger. Having the script running makes no odds and I know its a good install as the .73b went straight on top of the working .72 I've been playing.

    I shall persevere

  16. #46

    Default Re: Post 0.73 ctds here

    I am playing a Macedonian campaign I just conquered Ambrakia and destroyed Phyros. It is winter in 268 and I get a CTD after ending my turn. Tried with 4tpy and same results.

  17. #47
    Shark in training Member Keba's Avatar
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    Default Re: Post 0.73 ctds here

    If the game crashes while the AI is making it's moves, then it is likely the Kypros naval port/fleet problem. There is a thread somewhere over here with the solution.

    Otherwise, when compared to 0.72, EB is incredibly stable. I had the occasional CTD, but nothing I could replicate.

  18. #48

    Default Re: Post 0.73 ctds here

    I'm also having ctds with Makedonia. I don't know what it is that triggers them.

  19. #49

    Default Re: Post 0.73 ctds here

    Quote Originally Posted by O'ETAIPOS
    It seems that there is only navy port in Salamis, and this is NOT creating port graphics on camp map this may be a source of CTD during Ptolemies turn.

    How to fix:
    1 (during campain) If you could swich control to Ptolemies, do it and go to Salamis, remove ship being built and start building trade port.

    2 (before start) go to Data\World\maps\campain\imperial_campain and open file descr_strat.
    Move to the entry "numidia - Ptolemaioi" below you will find lists of buildings in cities.
    Move to one named Kypros. Find entry type navy_port navial_bay and replace it with type port_buildings port
    thanks I think actually that was what was causing my crashes anyway, as after applying your fix I've been able to get into a couple campaigns. coulda swore it was that damn move/merge army bug


  20. #50
    Member Member Baldrick's Avatar
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    Default Re: Post 0.73 ctds here

    yup, that appears to have cured my ctd also...although I'm playing as the ptolemies now which is one surefire way of stopping them building a ship in the wrong port

  21. #51
    Resident Pessimist Member Dooz's Avatar
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    Default Re: Post 0.73 ctds here



    CTD during load before battle, I'm the attacker as Getai. I'm going to give it another go and see if it happens again, but thought I'd mention it anyway.


    -edit-

    Ok this is getting out of hand. After reloading for this battle, it worked out fine. After it was over, I attacked another Macedonian army with another army of mine, of similar composition; crash. I reloaded, it worked. On my next turn, I was attacked by an army, crashed. I suppose if I reload now it'll work again, but it's really frustrating at this point. Any ideas what's going on?
    Last edited by Dooz; 03-10-2006 at 11:02.

  22. #52

    Default Re: Post 0.73 ctds here

    No idea wonderland. And that is a very strange recurring ctd indeed. Has anyone else had that happen? pre-battle ones are pretty rare I think, and not having it occur the next reload is even stranger.

  23. #53
    Resident Pessimist Member Dooz's Avatar
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    Default Re: Post 0.73 ctds here

    Might it have anything to do with the high priority? Or maybe running low on system memory or whatnot? I have no idea about how these things work, but I remember reading somewhere on the forums that there's some bug that leaks memory after extended play? Pretty disheartening, such a fun campaign :(

  24. #54
    EBII Council Senior Member Kull's Avatar
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    Default Re: Post 0.73 ctds here

    Quote Originally Posted by Wonderland
    Might it have anything to do with the high priority? Or maybe running low on system memory or whatnot? I have no idea about how these things work, but I remember reading somewhere on the forums that there's some bug that leaks memory after extended play? Pretty disheartening, such a fun campaign :(
    I agree with TA, pre-battle CTDs are very odd. Could you post a link to that file? Saved just before the first CTD? If others play it and can't replicate the CTD's that will suggest some kind of memory issue. If we DO get the same CTD, that means something else - although WHAT, I have no idea just now. There's at least one other reported pre-battle CTD, so maybe we can learn something from looking at the two files. You should be able to upload the file at either TWC or one of the many free file hosting services.
    "Numidia Delenda Est!"

  25. #55
    Resident Pessimist Member Dooz's Avatar
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    Default Re: Post 0.73 ctds here

    : ( I don't believe I have a save file from that time now. I loaded and played on after the last report. If it starts happening again, I'll be sure to have it, as I'm super paranoid now, saving every second. Sorry.

  26. #56

    Default Re: Post 0.73 ctds here

    Playing Romani in winter 250BC, when I press 'end turn' the game CTDs immediately on the ptolemei turn, regardless of the scripting being on or off.

  27. #57
    EBII Council Senior Member Kull's Avatar
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    Default Re: Post 0.73 ctds here

    Quote Originally Posted by jockey
    Playing Romani in winter 250BC, when I press 'end turn' the game CTDs immediately on the ptolemei turn, regardless of the scripting being on or off.
    Sounds like this problem (go there for the fix)
    "Numidia Delenda Est!"

  28. #58
    Member Member Bonny's Avatar
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    Default Re: Post 0.73 ctds here

    I got something similar to Wonderland, I sieged an Getai Town as Macedon and attacked it.
    while the Battle mode was loading the game crashed.
    After reloading the game and attacking again it worked ( the script was off)
    It happend multiple times during my campain. As far as i remember always against getai.


  29. #59

    Default Re: Post 0.73 ctds here

    Very interesting. If this could be narrowed down even more somehow, it would be even better. I wonder if it's a certain unit that is causing problems, if it occurs with generals only or with captains too, if it is occurring on a certain type of terrain, or if other variables can be excluded. Maybe note when it doesn't happen too, if it is very common with these two factions. We don't have a big enough staff to test all of this inside the mod, so that's why you guys are helping us out a lot here by reporting these. Thanks!

  30. #60

    Default Re: Post 0.73 ctds here

    Have been playing Baktria. 257 BC captured Hekarompylos and put it to the sword (as you do after a bad day at the office). Checked what needed repairing and found 6 Satrapeia Stratiotike Klerouchike. This did not look right so I saved the game. Decided on destroying 5 of these building and tried to repair one. Pressed end of turn button and CTD! Reloaded, destroyed all 6 buildings and built new government building and the game was fine. Hope this helps. Fantastic game. This is the game The Creative Assembly should have designed.

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