Alright, just added my account to the battle CTD thread, and now that I think about it the CTD always occured when my men encountered the youthlings who were always in the town proper somewhere.
Alright, just added my account to the battle CTD thread, and now that I think about it the CTD always occured when my men encountered the youthlings who were always in the town proper somewhere.
"This is a-radi-hi-iiic-ulous"-Zeek
Aha...my 1st CTD on 7.03
Was playing those damned romani :P and while attacking bononia everytime the rebels had a army nearby and sallied out of the city the game crashed.
So i think i read somewhere that battles with reinforcements usually crash...took me like 1 hour to take that city :P not to mention that now rebels seem to build nonstop new units...is this a new thing from this patch?
"Deep in Iberia there is a tribe that doesn't rule itself, nor allows anyone to rule it" - Gaius Julius Caesar.
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Khelvan - just so you know - you rock.![]()
I'm still new here, so I'm making some beginner mistakes. However, I did run into a CTD that I thought I should note here.
I have a clean install of RTW 1.2, EB 072 and EB 073 with no other mods on top of it. I started as Iberia. Hit END TURN on winter 272 BC. (only 3 turns in!) and when it gets to the Ptolemolic (sp) ...it CTD's. 5 times so far.
I f*&^%$'d up by saving my game right before my END TURN (had to go to work). So I am having problems following "Khelvan's Rules to Kill Bugs". My mistake.![]()
I suppose I should re-read your post and start a new game (I was only 3 turns in).
I know you guys are busySo I appreciate your patience w/ the new guy here.
Finished Campaigns
Lusotannan 0.8
Quarthadastim 0.8
Sab'yn 1.0
Romani 1.0
Ongoing Campaigns
Lusotannan 1.2
Long may the barbarians continue, I pray, if not to love us, at least to hate one another,seeing that, as fate bears remorselessly on the empire, fortune can offer no greater boon now than discord amoung our enemies - Tacitus
Check out this thread if you are sure it is the ptolemaioi that are causing the crash. Implement the fix there and then check and see if they still occur. Hopefully that fix will get more attention and be stickied somewhere. I would recommend doing the easy permanent change to the data folder. It is probably easier for you to start a new campaign after that instead of using perfect spy since you are only 3 turns in. Hope that helps.
LE
Originally Posted by khelvan
Or do both, in case you start another campaign? (Or is this one of those extremely bad ideas...?).Originally Posted by LordElrond
Trithemius
"Power performs the Miracle." - Johannes Trithemius
No no, you're absolutely right. I'm sorry if I made it sound like you had to chose one or the other. Definitely do the data file fix. It can be a hassle if you don't know what you are doing with perfect spy though, that's why I suggested he start a new campaign. By all means do both! Thanks for pointing that out.
LE
Originally Posted by khelvan
Soooo is there any solution for CTD's on battles with reinforcements?
Is the rebels continuous buildup a bug or something?
"Deep in Iberia there is a tribe that doesn't rule itself, nor allows anyone to rule it" - Gaius Julius Caesar.
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Some non-faction provinces develop into real powerhouses as the game goes along, but eventually it seems as though the factions overtake them. I do love the fact that some rebel provinces are strongholds for a long time though, and hold out against factions. Please don't expect that factions *should* take all provinces within 50 years and then duke it out amongst each other. That's just not kosher and I'm glad it doesn't happen that easily in EB.
There's no fix for the CTD's that sometimes happen in battles with enemy reinforcements. If anyone finds it we will heap praise upon them and give them some honorary title or something probably!![]()
Hmmm yeah it makes sense actually...the only problem is that i will need several armies to destroy those rebel stacks...and that leads me to reinforcements CTD's again :).
Still...and besides that it seems quite stable and i am having a good time :)
"Deep in Iberia there is a tribe that doesn't rule itself, nor allows anyone to rule it" - Gaius Julius Caesar.
![]()
Some really strange has happened. Not sure if it's really a CTD since no error appears. I just installed 0.73a as usual. Then I started the game and it showed the beginning screen: Europa Barbarorum, Developer, Publisher, etc. Afterwards, the game just seems to quit back to the Desktop. No error, nothing.
BLARGH!
Delete the map.rwm file in your imperial_campaign folder and retry it.
That sounds like it could be a bad install though. Not certain of course, but that doesn't normally happen.
As romanoi, I never happened to encounter rebel reinforcement CTD. SO MANY times I did battle and no CTD's. I don't know why![]()
The huge independent (seems odd to call them rebels if they are self-governing...) stacks are not all equal though and this makes spying and planning more important than it normally is for dealing with independents.Originally Posted by Teleklos Archelaou
The Sicilian stacks seem to have a lot of lighter troops, and so look pretty scary but are like as grass before the scythe to legions in prolonged streetfights. The Cisalpine Gauls are another matter though...
Brrr. Gesatae.![]()
Last edited by Trithemius; 03-08-2006 at 01:17.
Trithemius
"Power performs the Miracle." - Johannes Trithemius
The map deleting thing didn't work btw.
I'll be reinstalling the game, 0.72 then 0.73a.
BLARGH!
I've not got past 272 yet with any of four different factions with the priority high or low. I'm getting an error in my Windows application log but it has no description to speak of and no Event ID...bugger. Having the script running makes no odds and I know its a good install as the .73b went straight on top of the working .72 I've been playing.
I shall persevere
I am playing a Macedonian campaign I just conquered Ambrakia and destroyed Phyros. It is winter in 268 and I get a CTD after ending my turn. Tried with 4tpy and same results.
If the game crashes while the AI is making it's moves, then it is likely the Kypros naval port/fleet problem. There is a thread somewhere over here with the solution.
Otherwise, when compared to 0.72, EB is incredibly stable. I had the occasional CTD, but nothing I could replicate.
I'm also having ctds with Makedonia. I don't know what it is that triggers them.
thanks I think actually that was what was causing my crashes anyway, as after applying your fix I've been able to get into a couple campaigns. coulda swore it was that damn move/merge army bugOriginally Posted by O'ETAIPOS
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yup, that appears to have cured my ctd also...although I'm playing as the ptolemies now which is one surefire way of stopping them building a ship in the wrong port![]()
CTD during load before battle, I'm the attacker as Getai. I'm going to give it another go and see if it happens again, but thought I'd mention it anyway.
-edit-
Ok this is getting out of hand. After reloading for this battle, it worked out fine. After it was over, I attacked another Macedonian army with another army of mine, of similar composition; crash. I reloaded, it worked. On my next turn, I was attacked by an army, crashed. I suppose if I reload now it'll work again, but it's really frustrating at this point. Any ideas what's going on?
Last edited by Dooz; 03-10-2006 at 11:02.
No idea wonderland. And that is a very strange recurring ctd indeed. Has anyone else had that happen? pre-battle ones are pretty rare I think, and not having it occur the next reload is even stranger.
Might it have anything to do with the high priority? Or maybe running low on system memory or whatnot? I have no idea about how these things work, but I remember reading somewhere on the forums that there's some bug that leaks memory after extended play? Pretty disheartening, such a fun campaign :(
I agree with TA, pre-battle CTDs are very odd. Could you post a link to that file? Saved just before the first CTD? If others play it and can't replicate the CTD's that will suggest some kind of memory issue. If we DO get the same CTD, that means something else - although WHAT, I have no idea just now. There's at least one other reported pre-battle CTD, so maybe we can learn something from looking at the two files. You should be able to upload the file at either TWC or one of the many free file hosting services.Originally Posted by Wonderland
"Numidia Delenda Est!"
: ( I don't believe I have a save file from that time now. I loaded and played on after the last report. If it starts happening again, I'll be sure to have it, as I'm super paranoid now, saving every second. Sorry.
Playing Romani in winter 250BC, when I press 'end turn' the game CTDs immediately on the ptolemei turn, regardless of the scripting being on or off.
Sounds like this problem (go there for the fix)Originally Posted by jockey
"Numidia Delenda Est!"
I got something similar to Wonderland, I sieged an Getai Town as Macedon and attacked it.
while the Battle mode was loading the game crashed.
After reloading the game and attacking again it worked ( the script was off)
It happend multiple times during my campain. As far as i remember always against getai.
Very interesting. If this could be narrowed down even more somehow, it would be even better. I wonder if it's a certain unit that is causing problems, if it occurs with generals only or with captains too, if it is occurring on a certain type of terrain, or if other variables can be excluded. Maybe note when it doesn't happen too, if it is very common with these two factions. We don't have a big enough staff to test all of this inside the mod, so that's why you guys are helping us out a lot here by reporting these. Thanks!![]()
Have been playing Baktria. 257 BC captured Hekarompylos and put it to the sword (as you do after a bad day at the office). Checked what needed repairing and found 6 Satrapeia Stratiotike Klerouchike. This did not look right so I saved the game. Decided on destroying 5 of these building and tried to repair one. Pressed end of turn button and CTD! Reloaded, destroyed all 6 buildings and built new government building and the game was fine. Hope this helps. Fantastic game. This is the game The Creative Assembly should have designed.
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