Quote Originally Posted by nikolai1962
There's a bug in 1.5 where if you add a new building that is buildable by the carthaginian culture the game will prevent you regenerating a new map.rwn file or give other problems if the map.rwn already exists.

After many iterations of testing it turns out that the problem is carthaginian having two culture lookup variants in the descr_ui_buildings.txt file. All you have to do is remove one of them and it's fine

The good side is 1.5 has new modding features that could immensely simplify the way EB got round the hard-coded culture assignment in 1.2. This should mean far less room for bugs and errors in the future once it is ported.
I'm immensively relieved to see you guys fixed the 1.5 probs. I've never been so anxious to see EB's final product.