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Thread: This bug needs to be ironed out - now!

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  1. #1
    Member Member Nagarythe's Avatar
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    Default Re: This bug needs to be ironed out - now!

    Some of those bugs you mention may be caused by the reinforcing AI armies bug. Cheexsta's bug is a perfect example of this known bug. When you fight an enemy army who has reinforcements, it sometimes CTDs when you finish the battle and it's loading back to the main map.

    It only occurs sometimes, and no one knows what's the cause. Just try to avoid fighting battles against an enemy with reinforcements.

    I have experimented some other CTDs, but I can't figure out why, and they have all been avoidable. But I definitely don't get any CTD involving siege battles, so I don't know why some of you have so many crashes here

  2. #2
    Merkismathr of Birka Member PseRamesses's Avatar
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    Default Re: This bug needs to be ironed out - now!

    Quote Originally Posted by Nagarythe
    Some of those bugs you mention may be caused by the reinforcing AI armies bug. Cheexsta's bug is a perfect example of this known bug. When you fight an enemy army who has reinforcements, it sometimes CTDs when you finish the battle and it's loading back to the main map.
    It only occurs sometimes, and no one knows what's the cause. Just try to avoid fighting battles against an enemy with reinforcements.
    I have experimented some other CTDs, but I can't figure out why, and they have all been avoidable. But I definitely don't get any CTD involving siege battles, so I don't know why some of you have so many crashes here
    I don´t mind an occasional CTD on a beta stage but when a game crashes 100% under the same conditions there´s defenitely a serious problem. I´ve never had this problem before, not with 0.7.2 or vanilla but at one stage I experienced some problems like this with an old RTR-version, but then only at one occasion and during very specific conditions.
    Avoiding this "bug" is impossible. The consequenses of doing so significantly changes the whole game concept which almost makes it unplayable. You have to pursue AND inihilate EVERY unit within one turn reach of your target before initiating the siege and as you all know the AI doesn´t exactly prefers do march united so this is impossible.
    Since I edited out the "vinter marching trait" the game haven´t CTD:ed once so it seems to be trait-related. I´ll keep playing today and report my progress on this. Thx for your help.

    Quote Originally Posted by Cheexsta
    Hang on a second, this might be related to a similar bug I posted earlier, where if my army is besieging a city and an enemy army attacks the besieging army, the game would CTD straight after I view the post-game statistics. I tried another similar battle afterwards, the main difference being that I clicked "Continue" once I had won the game rather than "End Battle" and got no CTD.
    So I wonder...if anyone can't get past the CTD without autoresolving, maybe try clicking on "Continue" once you've won the battle? *Shrugs* just grasping at straws here...
    Edit: just had another one on Rhodos vs Koinon Hellenon. This time I clicked "Continue" but it still CTDed just after the loading bar finished. It was annoying, too, since that battle was the final deathblow of the Greeks...
    I´m sorry to say no. The game still CTD´s weather I press "continue" or not. I thought of that one too.

  3. #3
    EB insanity coordinator Senior Member khelvan's Avatar
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    Default Re: This bug needs to be ironed out - now!

    Quote Originally Posted by PseRamesses
    I don´t mind an occasional CTD on a beta stage but when a game crashes 100% under the same conditions there´s defenitely a serious problem.
    The point of this beta is to find and deal with such serious problems. We didn't release it for your pleasure, we released it so you could help us find and isolate these CTDs. So, by crashing every turn, you're doing your part to help us find them. Great!

    Now, please take the next step and help us isolate what is causing this, by turning off the background script before the battle, and if that works, try using the blank traits file I posted, to ensure it isn't traits, and so on.

    If you don't follow the steps we have outlined, you aren't helping us solve these issues. Anyone who is testing the Open Beta for us SHOULD EXPECT to run into CTDs and needs to help us find the source if they expect them to ever be fixed.
    Cogita tute


  4. #4
    Merkismathr of Birka Member PseRamesses's Avatar
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    Default Re: This bug needs to be ironed out - now!

    Quote Originally Posted by khelvan
    The point of this beta is to find and deal with such serious problems. We didn't release it for your pleasure, we released it so you could help us find and isolate these CTDs. So, by crashing every turn, you're doing your part to help us find them. Great!

    Now, please take the next step and help us isolate what is causing this, by turning off the background script before the battle, and if that works, try using the blank traits file I posted, to ensure it isn't traits, and so on.

    If you don't follow the steps we have outlined, you aren't helping us solve these issues. Anyone who is testing the Open Beta for us SHOULD EXPECT to run into CTDs and needs to help us find the source if they expect them to ever be fixed.
    Been playing now for 5hrs today and no CTD´s. This is after I blanked out the part of the trait-file (winter-marching) that you recommended so it seems that the possiblility of solving this one is one step closer!?
    However, I have not fought against another factions, just eleutherois BUT they have sallied forth. I haven´t got into a situation where a 2nd army sallies against me when I´m besieging their comrades though which I think could be another possible cause to this problem.

    I also checked out my generals, Antigonos´, traits and the only one related to movement etc is the "Eiar-trait". Another odd thing is that I´ve fought well over 25 battles and assaults, counquered 13 settlements but Antigonos has NOT aquired the "conqueror-title". Have you upped the level for gaining that title or taken it out of the game completely?

  5. #5

    Default Re: This bug needs to be ironed out - now!

    I've been playing a Baktrian campaign, and in the first 5 years I had two replicable CTDs after ending the turn, both as the Ptolemaioi had their turn.

  6. #6
    Merkismathr of Birka Member PseRamesses's Avatar
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    Default Re: This bug needs to be ironed out - now!

    Quote Originally Posted by undeaded
    I've been playing a Baktrian campaign, and in the first 5 years I had two replicable CTDs after ending the turn, both as the Ptolemaioi had their turn.
    That is not consistant with my CTD´s since mine keep happening when I´m besieging and the enemy sallies with a 2nd army.
    What version are you playing? Ptol is a "greek" faction so you could be experiencing the "olympic bug" which is easily fixed. Do you get CTD´s every 4 year or on a more random basis?

  7. #7
    EBII Mod Leader Member Foot's Avatar
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    Default Re: This bug needs to be ironed out - now!

    Quote Originally Posted by undeaded
    I've been playing a Baktrian campaign, and in the first 5 years I had two replicable CTDs after ending the turn, both as the Ptolemaioi had their turn.
    It may be this bug thats causing the problem, it does sound like it. In which case there is an easy solution, which can be found in the aforementioned thread.

    Hope this helps

    Foot
    EBII Mod Leader
    Hayasdan Faction Co-ordinator


  8. #8
    Bearer of Vilya, Editing Slave Member LordElrond's Avatar
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    Default Re: This bug needs to be ironed out - now!

    Ahh, the shameless promotion of one's own thread...

    p.s. - He's probably right though.

    LE
    Quote Originally Posted by khelvan
    Oh. My. God.

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