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Thread: EB v0.7.3a (patch + hotfix)

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    EBII Council Senior Member Kull's Avatar
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    Default Re: EB v0.7.3a (patch + hotfix)

    Quote Originally Posted by pezhetairoi
    Heya, I have a slight problem. I installed the hotfix because I am currently on 0.7.3 beta, but when I load up the game it tells me that it can't find the skeleton fs_pilum. Apparently because the .7.3beta roman legionnaires use fs_javelinman. What is to be done?
    We are preparing a patch that will restore the old animations, at least until we can solve all these battle CTDs. Hang in there!

    Quote Originally Posted by Kralizec
    Does it fix the Latin voices for Romans?
    No. The Romans are part of the Greek Culture, so there's no Latin voices for now. When we make the port to 1.5, Rome will have its own culture and those dulcet Latin tones will carress your ears once more.

    Quote Originally Posted by basics
    Reached 188 BC and had my first crash at end turn. Went back in through autosave, moved a few units around the towns and pressed end turn and all appears well again. Have now reached 184 BC.

    Yours,
    basics.
    You have no idea how encouraging it is to hear from folks who are having a good, relatively CTD experience with EB!
    Last edited by Kull; 03-11-2006 at 04:22.
    "Numidia Delenda Est!"

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