
Originally Posted by
Kraxis
The controls of the older TW games were fairly hard to learn, but when you learned it they were superb. That changed in RTW. Now they are comparably easy to learn, but nowhere near as good (the turner is a major step down from the very effective and fast right-click hold system of previous titles).
The battlespeed was enhanced significantly, fatigue was basically removed and so were terrain features. That indicates that CA was afraid that someone might not understand these things and get annoyed when they got beaten all the time because the AI took advantage of it.
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