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Thread: assassins killing units

  1. #1
    Member Member Cras's Avatar
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    Default assassins killing units

    I have gotten the idea reading the forums that some use the assassins to kill certain units in an army.. is this correct?

    can you for instance kill the chariots unit in an army?

    I think I have never gotten that option, usually just able to kil the family member or the captain leading the army...

    How many use the sabotage option of the spies I think?
    carpe noctum (and their women!)

  2. #2
    Member Member Grumfoss's Avatar
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    Default Re: assassins killing units

    I Believe that the assassin will only kill the "General" of a unit. If he is a charioteer then that unit will be reduced by one if the assassination is a success.

    The sabotage option is only available to assassins I think. I don't really use the Sabbing option with my assassins ( my assassins never get good enough to succeed in sabbing )
    May the Foss be with you....


  3. #3

    Default Re: assassins killing units

    What do you mean by sabbing option for assaisans?
    "Cry, the beloved country, for the unborn child that is the inheritor of our fear. Let him not love the earth too deeply. Let him not laugh too gladly when the water runs through his fingers, nor stand too silent when the setting sun makes red the veld with fire. Let him not be moved when the birds of his land are singing, nor give too much of his heart to a mountain or a valley. For fear will rob him of all if he gives too much."

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  4. #4
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: assassins killing units

    Sabotaging the buildings in enemy settlements, obviously. If you're trying to get them to rebel with spy-spamming, some Assasins for sabotaging the assorted happiness-improving buildings are nearly a must. The really skilled ones can also be used to remove annoyingly good governors.

    An assasin's sabotage success % goes up something interesting if you first infiltrate the settlement with a spy, incidentally. Spies are also a whole lot better at seeing what, exactly, there is to smash anyway and a must for noticing any pesky enemy agents around so the assasins can do them in. The two work well in tandem.

    Assasins can, technically speaking, remove enemy units fromstacks. General bodyguards, that is. Nail the leader, and his bodyguards immediately disband as usual. Doesn't work on captains though - about all you'll achieve is remove one guy from the unit strenght, although succesful assasinations still give exp as normal so...
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

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  5. #5
    RTW V1.5 & BI V1.6 Member Severous's Avatar
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    Default Re: assassins killing units

    Hi

    I had hoped that an assassin who killed a captain of a lone rebel unit would cause the rebels to disperse. It doesnt. Well not least in RTW V1.5 .Im sure I saw something about this somewhere though.

    Assassins against enemy (and Allied) family members can be useful. Very useful when coming up against Britons and you havnt worked out how to deal with their leaders Chariots. Will no longer be fighting Chariots if you kill the leaders.

    A new thought just occured to me after reading another post elsewhere. If you have an old duff family member and you load him up with all the bad retuinues. You can then assassinate him ? Saves the 200pm maintenance cost. (Perhaps that wont matter once you are that far into the game.)
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    Member Member Zenicetus's Avatar
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    Default Re: assassins killing units

    Quote Originally Posted by Severous
    Hi

    I had hoped that an assassin who killed a captain of a lone rebel unit would cause the rebels to disperse. It doesnt. Well not least in RTW V1.5 .Im sure I saw something about this somewhere though.
    No, I don't think RTW has ever worked that way. The only reason to attack an enemy stack led by a Captain is if you're trying to train up a rookie assassin. And it's good for that... I do it all the time. It has no real effect on the combat readiness or morale of the stack, as far as I know.

    Sabotage is also great for training up a rookie assassin. Just make sure you have at least one spy in the city, to spot targets.

    Assassins against enemy (and Allied) family members can be useful. Very useful when coming up against Britons and you havnt worked out how to deal with their leaders Chariots. Will no longer be fighting Chariots if you kill the leaders.

    A new thought just occured to me after reading another post elsewhere. If you have an old duff family member and you load him up with all the bad retuinues. You can then assassinate him ? Saves the 200pm maintenance cost. (Perhaps that wont matter once you are that far into the game.)
    No, the game doesn't allow targeting your own faction. It's a shame... it would be fun to play internecine politics and wipe out a family member who wasn't pulling their weight. The best solution I've heard to killing off a family member is to load him on a boat and send him off to an area infested with pirates or enemy navies. Let them kill him off.

    I usually don't do that myself though, unless the guy is really annoying. I hate to waste resources, so I'll send him out solo to the frontier, either as a scout or for setting up watchtowers. Sooner or later he'll run into some opposition and that will take care of the problem.
    Feaw is a weapon.... wise genewuhs use weuuhw! -- Jebe the Tyrant

  7. #7

    Default Re: assassins killing units

    Have you ever gotten an assassin to gain experience from sabotage? I use sabotage quite a lot when I'm getting close to attacking a city, but I don't believe I've ever received experience from it.

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    Just another pixel Member Upxl's Avatar
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    Default Re: assassins killing units

    Nop,
    I used it allot,and it never happened.
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    Member Member Zenicetus's Avatar
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    Default Re: assassins killing units

    I'm pretty sure I've had assasins "level up" from sabotage, but only when they're low level to begin with. There's probably some cutoff point where you don't get any more experience from this.
    Feaw is a weapon.... wise genewuhs use weuuhw! -- Jebe the Tyrant

  10. #10
    Aristotle, Chadalac Muskalaid Member Muska Burnt's Avatar
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    Default Re: assassins killing units

    it can happen but its rare they dont much xp from destroying buildings,but to answer that guys question the only way an assassin can kill a unit is by killing a family member since when the family member dies so does his body guards

  11. #11
    Member Member Cras's Avatar
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    Default Re: assassins killing units

    yesterday evening I tried my first sabotage mission.... my assassin got killed...

    actually weird that the assassin does the sabotage and not the spy..

    perhaps james bond is an assassin after all, with his licence to kill...
    carpe noctum (and their women!)

  12. #12
    Ming the Merciless is my idol Senior Member Watchman's Avatar
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    Default Re: assassins killing units

    Bond spends so much time blowing stuff up and killing important people he's an Assasin for sure. It could even be argued all those babes that invariably latch onto his arm would rank as the "Skilled Courtesan" ancilliary...
    "Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."

    -Church of the Flying Spaghetti Monster

  13. #13
    RTW V1.5 & BI V1.6 Member Severous's Avatar
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    Default Re: assassins killing units

    Hi

    I was thinking about Assassins killing my own Spies.

    I send Spies into enemy town first. These lower public order. They are also there to open the gates. An assassin follows. Either to kill an enemy leader if the odds are good (often they are not good)..or to take out enemy building. Usualy one that would cause more unrest (like a temple), but against Carthage it was the Elephant producing building.

    It was on those missions that the Assassin could target my own Spies. I didnt of course. But I just tested it. You can attack them.
    Last edited by Severous; 02-23-2006 at 22:15.
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    (RTW Eras: RTW V1.5 and BI V1.6 No Mods)

    Currently writing a Scipii AAR (with pictures)
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    Barbarian Invasion. Franks hold out against the world.
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  14. #14

    Default Re: assassins killing units

    Does anybody know, if assasinating an armys general does have a negative morale effect on that army as in MTW, beside granting the assasin some skill?
    And if it does, when will it start to effect? Immediately after the assasination or after the beginning of the next turn?

  15. #15
    Member Member Zenicetus's Avatar
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    Default Re: assassins killing units

    Assassinating the general in a stack would eliminate the plus to morale for any units that would have been near the general, in the enemy's formation. It won't have any effect on units that would not have normally been close to the general... if that makes any sense. It's not an overall effect on the stack, as far as I know.

    It's always a good idea to assassinate a general if you're feeling like the odds are tilted too far in the enemy's favor. But I don't always do it, because it can make the game too easy or too predictable. And there is some emotional satisfaction in hunting down and killing an enemy general in battle.
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  16. #16
    Member Member Avicenna's Avatar
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    Default Re: assassins killing units

    Quote Originally Posted by Zenicetus
    No, I don't think RTW has ever worked that way. The only reason to attack an enemy stack led by a Captain is if you're trying to train up a rookie assassin. And it's good for that... I do it all the time. It has no real effect on the combat readiness or morale of the stack, as far as I know.
    I think that some captains have stats.. but just aren't shown. This explains why the same rookie assassin has a 27% chance of bumping captain A off and 39% of bumping off captain B from next door.

    Quote Originally Posted by Zenicetus
    I'm pretty sure I've had assasins "level up" from sabotage, but only when they're low level to begin with. There's probably some cutoff point where you don't get any more experience from this.
    Nope, assassins don't get any experience from the sabotaging.
    Student by day, bacon-eating narwhal by night (specifically midnight)

  17. #17
    RTW V1.5 & BI V1.6 Member Severous's Avatar
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    Default Re: assassins killing units

    RTW V1.5 No Mods. M/M

    My Julii assassins did gain experience from Sabotage. Often family members would be too hard a target but buildings offerred a better chance of success so I trained up assassins on them.

    I believe the chance of gaining experience is linked to how hard a mission is.
    Regards
    (RTW Eras: RTW V1.5 and BI V1.6 No Mods)

    Currently writing a Scipii AAR (with pictures)
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    Barbarian Invasion. Franks hold out against the world.
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  18. #18
    Member Member Grumfoss's Avatar
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    Default Re: assassins killing units

    Last night I was trying to kill an enemy diplomat, whilst an allied diplomat was standing close by.

    To my horror, once i'd clicked on the enemy diplomat my assassin started its animation for his assassination attempt, but he swung his club at my ally!! To my relief the enemy diplomat fell dead. Phew!!
    May the Foss be with you....


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