Also noticed this. It's probably a typo in descr_model_battle.txt...
Also noticed this. It's probably a typo in descr_model_battle.txt...
Can one of you guys run a test for me?
1) Open up describe_model_battle.txt (it's in the "data" subfolder) in any text editor, and do a search for "drapanai". That will bring you to a section containing this text:
; Dacian infantry - Drapanai / Bastarnoz Swaiut
type dacian_infantry_drapanai_bastarnoz_swaiut
skeleton fs_2h_swordsman_big
indiv_range 40
texture germans, data/models_unit/textures/ebunit_TheSamnite&Aymar_barb_bastarnoz_swaiut_germania.tga
texture merc, data/models_unit/textures/ebunit_TheSamnite&Aymar_barb_drapanai_rebel.tga
model_flexi data/models_unit/ebunit_TheSamnite&Aymar_barb_drapanai_bastarnoz_swaiut_high.cas, 8
model_flexi data/models_unit/ebunit_TheSamnite&Aymar_barb_drapanai_bastarnoz_swaiut_high.cas, 15
model_flexi data/models_unit/ebunit_TheSamnite&Aymar_barb_drapanai_bastarnoz_swaiut_high.cas, 30
model_flexi data/models_unit/ebunit_TheSamnite&Aymar_barb_drapanai_bastarnoz_swaiut_high.cas, max
model_sprite germans, 60.0, data/sprites/sweboz/germans_dacian_infantry_drapanai_bastarnoz_swaiut_sprite.spr
model_sprite merc, 60.0, data/sprites/merc/dacian_infantry_drapanai_bastarnoz_swaiut_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5f
EDIT: Deleted items 2 & 3 from the earlier "test" since they would have accomplished nothing. The actual solution can be found in Post #6 below.
Last edited by Kull; 03-12-2006 at 09:30.
"Numidia Delenda Est!"
Seeing as I started this thread I'll take a look for you. I'll get back to you with the results tomorrow.
Foot
EBII Mod Leader
Hayasdan Faction Co-ordinator
Good news - I found the problem!Originally Posted by Foot
When you look in the data/sprites/merc folder, this file is missing:
model_sprite merc, 60.0, data/sprites/merc/dacian_infantry_drapanai_bastarnoz_swaiut_sprite.spr
The solution:
1) Find the following files in data/sprites/sweboz:
germans_dacian_infantry_drapanai_bastarnoz_swaiut_ sprite.spr
germans_dacian_infantry_drapanai_bastarnoz_swaiut_sprite_000.tga.dds
2) Copy them into data/sprites/merc
3) Rename them to:
dacian_infantry_drapanai_bastarnoz_swaiut_ sprite.spr
dacian_infantry_drapanai_bastarnoz_swaiut_sprite_000.tga.dds
I would still like for you to make these changes and perform the test, even though I'm 99% sure it'll work. Thanks!
Last edited by Kull; 03-12-2006 at 09:23.
"Numidia Delenda Est!"
I'm playing as the Getai, and I believe the files you said to change are for rebels right? So, what would I have to do to have it work for the Getai as well?
The fix works great! The sprites look like they should.
Foot
EBII Mod Leader
Hayasdan Faction Co-ordinator
@wonderland
the solution works for the getai faction, too.
@kull
I've got the same problem (no sprites) with a unit called lugoae for the eleutheroi
After reading your post I tried to solve it myself, and copied the 4 lugoae sprite files
(germanic_infantry_frankamannoz_lugoae_sprite.spr ...)
from the data\sprites\merc folder to the data\sprites\rebelfolder and renamed all with "slave_" at the beginning
(slave_germanic_infantry_frankamannoz_lugoae_sprite.spr ...)
Ingame i reload a battle where i had to fight these units, and the units appeared with sprites
edit: too late![]()
Last edited by Bonny; 03-12-2006 at 15:31.
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