This kind of information is very useful, thanks.Originally Posted by Malrubius
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If there is lots of stuff going on under the hood of EB, like with the new traits and scripts, it is very useful for players to know what strategies it opens up. Otherwise, if we are ignorant of the opportunities the new system opens up, stuff will just happens to us and may add to the experience ("my army just lost its supply train!"), but not to the gameplay ("maybe I should assign the a geographer to the campaign?").
For example, being used to vanilla RTW, I'd never think that 3+ management makes someone a potentially better campaigner (in vanilla, it's a sign to stick him in a town as governor) and I'd also be sceptical of the benefits of the Ludus Magna (which AFAIK gives you very little in vanilla).
At some stage, it would be good to have a guide to character development (or a link to one if it already exists). It's not a priority now in the beta stage, but would be nice later.
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