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Thread: Medilanum/Insubramog lacks Expansion Resource?

  1. #1
    Sardonic Antipodean Member Trithemius's Avatar
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    Question Medilanum/Insubramog lacks Expansion Resource?

    Just took Medilanum from the Aedui as the Romans (finally! I have had an appalling crop of rebels in central Italy - is this some kind of "Social War" script or just my terrible luck?) and I cannot seem to be able to build a type ii government.

    I had a bit of a look around with perfectspy and couldn't find any similar situations in nearby provinces (I didn't check every provinces - just the neighbouring ones) so I am guessing this is an error; the fact that this province is well within the historical Roman sphere (and is the only mainland Italian province to not support a Roman type i government) further suggests this to me.

    On a related note: any idea how I can correct this, or is it too late for my campaign now?
    Trithemius
    "Power performs the Miracle." - Johannes Trithemius

  2. #2

    Default Re: Medilanum/Insubramog lacks Expansion Resource?

    Well, it should. It's an error if it doesn't. We'll have to see if there are others that don't match up. I don't know how to place one once it's started, but I suppose it can be done once with a script.

  3. #3
    Sardonic Antipodean Member Trithemius's Avatar
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    Default Re: Medilanum/Insubramog lacks Expansion Resource?

    Quote Originally Posted by Teleklos Archelaou
    I don't know how to place one once it's started, but I suppose it can be done once with a script.
    How would one do this? Stick a brief line in the EBBS.txt, then save, then remove it? I'm a newbie when it comes to scripting so if someone could tell me what to insert I'd be extremely happy.
    Trithemius
    "Power performs the Miracle." - Johannes Trithemius

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    EB Traiter Member Malrubius's Avatar
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    Default Re: Medilanum/Insubramog lacks Expansion Resource?

    Yes, add this to your EBBS file in Data\scripts\show_me

    Code:
    console_command create_building Mediolanum precursortype2
    Load your game, run the script (this should create the precursor building), save your game, delete or comment out the line (with a ';'), and re-load.

    Ah! the Generals! they are numerous, but not good for much (especially if they're Languorous)!
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  5. #5
    Sardonic Antipodean Member Trithemius's Avatar
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    Default Re: Medilanum/Insubramog lacks Expansion Resource?

    Quote Originally Posted by Malrubius
    Yes, add this to your EBBS file in Data\scripts\show_me

    Code:
    console_command create_building Mediolanum precursortype2
    Load your game, run the script (this should create the precursor building), save your game, delete or comment out the line (with a ';'), and re-load.
    Cheers Malrubius!
    Trithemius
    "Power performs the Miracle." - Johannes Trithemius

  6. #6
    Resident Pessimist Member Dooz's Avatar
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    Default Re: Medilanum/Insubramog lacks Expansion Resource?

    Will this be fixed for the next release by default?


    -edit-
    Oh and, does it matter where you add the line? At the beginning, at the end?
    Last edited by Dooz; 03-08-2006 at 08:39.

  7. #7
    Sardonic Antipodean Member Trithemius's Avatar
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    Default Re: Medilanum/Insubramog lacks Expansion Resource?

    I added it right below the perfectspy and toggle_fow commands and it worked okay for me.
    Trithemius
    "Power performs the Miracle." - Johannes Trithemius

  8. #8
    Resident Pessimist Member Dooz's Avatar
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    Default Re: Medilanum/Insubramog lacks Expansion Resource?

    Quote Originally Posted by Trithemius
    I added it right below the perfectspy and toggle_fow commands and it worked okay for me.
    Cool, thanks : )


    -edit-
    Ok, I'm a moron. After I added the line to the script and ran it, it occured to me that it's a type 2 government, and not every faction should necessarily have that in the specific province. I re-read the first post and yeah... it was about the Romans specifically of course. So now, playing as the Getai, I've added something I ought not have... any way to now remove what I have just added? I feel like such a fool.
    Last edited by Dooz; 03-08-2006 at 11:00.

  9. #9
    Sardonic Antipodean Member Trithemius's Avatar
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    Default Re: Medilanum/Insubramog lacks Expansion Resource?

    Quote Originally Posted by Wonderland
    Cool, thanks : )


    -edit-
    Ok, I'm a moron. After I added the line to the script and ran it, it occured to me that it's a type 2 government, and not every faction should necessarily have that in the specific province. I re-read the first post and yeah... it was about the Romans specifically of course. So now, playing as the Getai, I've added something I ought not have... any way to now remove what I have just added? I feel like such a fool.
    You could just not construct a type ii government there? It's not really a pretty solution, but it does have the virtue of being extremely easy. :)
    Trithemius
    "Power performs the Miracle." - Johannes Trithemius

  10. #10
    Resident Pessimist Member Dooz's Avatar
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    Default Re: Medilanum/Insubramog lacks Expansion Resource?

    Yeah but in my head I know its existance is erroneous... Weird, I know but it gets to me... But yeah, if there's no other way then I shall live with it, nomatter how painful .

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