Poll: How many turns per year should M2TW have?

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Thread: Turns per year?

  1. #1
    Thread killer Member Rodion Romanovich's Avatar
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    Default Turns per year?

    Hopefully it'll be 4, with a movement restriction bonus in the winter, like in EB. Would make the campaigning much more interesting. What would be even cooler would be if there'd be desertion and disease for armies on the march, with those factors increased dramatically in the winter turn. Has there been any information on the number of turns per year yet?
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  2. #2

    Default Re: Turns per year?

    I heard it was one campaign. And that is spanning 500 years. Four turns a year means you'll be having 1000s of turns jsut to finish. It'll be 1 tpy probably.

    If the time span was shorter, like in EB, then perhaps four turns could have been implemented.

  3. #3

    Default Re: Turns per year?

    I don't tink it would be good to have more than 2 turns per year, for example if your young, new king completely sucks you'd have to play 50 years/200 turns until he finally bites the dust...
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  4. #4
    Sage of Bread Member Rilder's Avatar
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    Default Re: Turns per year?

    a several thousand turn long campaign *dreams* but all those "leet" power gamers who pwn europe in 6 turns would hate it.

    seriously i dont really see the problem with 4tpy, it would allow for whole bunch of different dramatic stuff like winter fighting restrictions, bonuses in spring for your economy,due to all the the new hunting, bonuses in autumn due to harvests, and summer restrictions in the desert, after all if they dont it will get modded in one day anyways

  5. #5
    Humanist Senior Member A.Saturnus's Avatar
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    Default Re: Turns per year?

    I don't believe they will do 4 turns a year. That would mean almost 2000 turns in the whole campaign. But I hope they will make at least 2 per year. Otherwise the RPG-aspect of family members or whatever personage we'll see will be diminished.

  6. #6

    Default Re: Turns per year?

    hopefully 4 with the ability to choose your starting date similar to MTW

  7. #7
    Philologist Senior Member ajaxfetish's Avatar
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    Default Re: Turns per year?

    Yes. 4 turns a year for the entire span of the game would be LOOONGG. If they offered multiple start dates it would be much more practical, but I'm still not sure I'd want that many turns. Two a year would be nice, though, as the summer/winter difference is the most important anyway.

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  8. #8
    Senior Member Senior Member econ21's Avatar
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    Default Re: Turns per year?

    I'd rather have one turn a year like the original MTW. TW campaigns tend to drag on too long anyway. Plus one year is ideal for a PBM - each player can have a full reign that does not drag on too long or overly limit the number of players.

    I'm not sure I understand Saturnus's point about more turns for the RPG elements. I would have thought a faster turnover of kings and generals will allow for more variety of characters and thus more RPG elements. I find the quality of kings and generals seems to matter more in 1 turn per year MTW than 2 turn RTW and least in 4 turn STW (where you were only the shogun and maybe one heir).

    EDIT: One other point - one turn per year means you get your new toys (better units due to improved technology) faster. That's a key hook for long campaign games for me - eagerly waiting for the Marian reforms in RTW or for cavalry in STW or knights in MTW. I like the building and upgrading; just conquering more territory with the same kind of army gets old.
    Last edited by econ21; 01-28-2006 at 22:50.

  9. #9
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Turns per year?

    I rather liked Shogun with its four turn per years, but I agree it would make to long. Anyway, a poll on this subject would be interesting.
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  10. #10
    |x-x0|<d -> |f(x)-l|<e Member caio giulio's Avatar
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    Default Re: Turns per year?

    Well.... i'd like to see 4 turn per years because i like seasons like in STW. But I think the game will become too long....

  11. #11

    Default Re: Turns per year?

    1 turn per year has no strategic or tactical stuff - ie, campaigns in the winter or spring...

  12. #12
    Senior Member Senior Member econ21's Avatar
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    Default Re: Turns per year?

    Quote Originally Posted by Ludens
    Anyway, a poll on this subject would be interesting.
    Ludens, you are full of good ideas! Done. (Hope Legio does not mind the addition.)

  13. #13
    Bringing down the vulgaroisie Member King Henry V's Avatar
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    Default Re: Turns per year?

    I would suggest a compromise (yes, another one). Like the original MTW, it should be split up into three different starting dates (say 1080, 1228 and 1378). There should be four different campaigns: 1080-1228, 1228-1378 and 1378-1530 and one grand campaign from 1080 to 1530. The three shorter campagins should all be 4 turns per year with limited movement in winter. The grand campaign should only be one turn per year.
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    Iron Fist Senior Member Husar's Avatar
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    Default Re: Turns per year?

    I´d like to play a long campaign with 2 turns per year though, I want at least summer and winter time.


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  15. #15
    Large Member Member NightStar's Avatar
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    Default Re: Turns per year?

    I hope for 2 turns a year for the summer/winter feeling. IMHO 1 year a turn is not enough.....
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  16. #16

    Default Re: Turns per year?

    I voted for one. There weas not much differrence, thats noticable to me, between summer and winter in RTW, except for snow on the map and the fact it takes two turns to make the year counter move on. Honestly, I think there were only two turns in RTW to compensate for it covering half the amount of years MTW did.

    They didn't really do much with winter/summer in RTW, so I think all this talk of hunting bonuses is a nice one, but not realistic. It would be nice though.

    I voted for one, I agree with SimonA about the interesting quicker turnover of kings and such.

  17. #17

    Default Re: Turns per year?

    While I can see the problem with games lasting 2000 turns, I believe that seasons were more meaningful and interesting turn lengths than years or half-years. Moreover, a ruler should have more than a couple dozen turns to put his mark on history.
    I suggest an option at the beginning of the campaign, much like civ4, where you can choose between several game lengths.

  18. #18
    Member Member Claudius the God's Avatar
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    Default Re: Turns per year?

    I think 4 turns a year for 500 years is much too much, I like the summer/winter turn system

  19. #19

    Default Re: Turns per year?

    I voted 1 turn per year, that is plenty and I never ran out of time playing campaigns in MTW.

  20. #20

    Default Re: Turns per year?

    Quote Originally Posted by Husar
    I´d like to play a long campaign with 2 turns per year though, I want at least summer and winter time.
    I agree with Husar.

  21. #21
    Assassin Member Cowhead418's Avatar
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    Default Re: Turns per year?

    Definately one turn per year. I don't get much time to play MTW and the campaigns are already long enough. Two turns would make it waaaaaay too long for me. The campaign lasting 500 years is long enough. One turn per year is the best.

  22. #22
    Oni Member Samurai Waki's Avatar
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    Default Re: Turns per year?

    Maybe the player should get the option of choosing between A Short Campaign (1 Turn Per Year), An Medium Campaign (2 Turns Per Year), and a Grand Campaign (4 Turns Per Year), that way it will appeal to the people that want a really quick game, or the people that want a reeeeaaaalllllyyy long game.

  23. #23

    Default Re: Turns per year?

    I like 2 turns because they made it 4 turns in STW because you were just conquering Japan. Japan is really really small compared to EUROPE. Why not make take the best of two worlds and make it your choice? You can choose either 2 turns or 4.

  24. #24
    Cynic Senior Member sapi's Avatar
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    Default Re: Turns per year?

    Quote Originally Posted by Shottie
    I like 2 turns because they made it 4 turns in STW because you were just conquering Japan. Japan is really really small compared to EUROPE. Why not make take the best of two worlds and make it your choice? You can choose either 2 turns or 4.
    That's a possibility, but i'd go for 4 as a default over 2, just because i can
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  25. #25
    imaginary Member Weebeast's Avatar
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    Default Re: Turns per year?

    I would suggest a compromise (yes, another one). Like the original MTW, it should be split up into three different starting dates (say 1080, 1228 and 1378). There should be four different campaigns: 1080-1228, 1228-1378 and 1378-1530 and one grand campaign from 1080 to 1530. The three shorter campagins should all be 4 turns per year with limited movement in winter. The grand campaign should only be one turn per year.
    That sounds very good. All different people get to play the way the like it.

  26. #26
    Cynic Senior Member sapi's Avatar
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    Default Re: Turns per year?

    Quote Originally Posted by Weebeast
    That sounds very good. All different people get to play the way the like it.
    2 turns/year grand campaign?

    But i'm sure that i read that there is only going to be one campaign in mtw2...
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  27. #27
    Jedi-Master Member Antiochius's Avatar
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    Default Re: Turns per year?

    I prefer four turns per year.
    Soe perople say that it would be so long, because the game ist about 500 years, but i think that if there were three different campaigns, the campins wouldn`t probably 500 years long, only til the next campagin.
    First campaign: 1080 ->1270
    second campagin 1270 ->...
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  28. #28

    Default Re: Turns per year?

    Quote Originally Posted by Wakizashi
    Maybe the player should get the option of choosing between A Short Campaign (1 Turn Per Year), An Medium Campaign (2 Turns Per Year), and a Grand Campaign (4 Turns Per Year), that way it will appeal to the people that want a really quick game, or the people that want a reeeeaaaalllllyyy long game.
    A nice suggestion, but it appears to me that the driving force between people wanting multiple TPY is the things like hunting bonuses, troops movements etc etc. It would be very hard to make a game with all that, then provide a game without any of that stuff for a shorter game.

  29. #29
    Resident Pessimist Member Dooz's Avatar
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    Default Re: Turns per year?

    Quote Originally Posted by King Henry V
    I would suggest a compromise (yes, another one). Like the original MTW, it should be split up into three different starting dates (say 1080, 1228 and 1378). There should be four different campaigns: 1080-1228, 1228-1378 and 1378-1530 and one grand campaign from 1080 to 1530. The three shorter campagins should all be 4 turns per year with limited movement in winter. The grand campaign should only be one turn per year.
    Exactly.

    The actual game probably isn't going to be like that, but if there is any way to mod it to manually divide up the campaigns, perhaps the community can make this happen in the future.

  30. #30

    Default Re: Turns per year?

    Quote Originally Posted by Sovereign
    A nice suggestion, but it appears to me that the driving force between people wanting multiple TPY is the things like hunting bonuses, troops movements etc etc. It would be very hard to make a game with all that, then provide a game without any of that stuff for a shorter game.
    Agreed. I think the winter/summer difference would take too much effort for too little resuly. 1 year a turn is fine for me.
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