3D unit previews have started.
http://www.totalwar.com/community/medieval2.htm
3D unit previews have started.
http://www.totalwar.com/community/medieval2.htm
Oh he looks nice.
Very nice even.
heraldry? perhaps mercenary companies like the Free Companies and the Catalan Grand Company could be introduced...
i like the looks o'this fella, an upgrade from the Swabian Swordsmen perhaps.
Support Your Local Pirate
Ahaaaaaar
Ultras,Originally Posted by Ultras DVSC
I suspect that some of the repeating factions in M2TW will utilize the same colors as they did in MTW. Being a German/HRE unit, I am guessing that's the case here: There are two colors on the Zweihander's armor, black and yellow -- the HRE's colors in MTW.
I must say he looks like pretty nifty. In a beheading sort of way.![]()
Cheers,
G. le B.
William the Conqueror, 1066,
Said to his captains, 'I mean to affix
England to Normandy. Go out and borrow
Some bows and some arrows, we're starting tomorrow.
Nice. A good start actually. I don't think anyone can complain about that one.
I must say that it is looking very good indeed! There are no extra belts or bulky armour to make him look exciting. Displaying faction colours are always tricky with an unit that is supposed to be in full plate. The only remark I have is that normally the plackart was not coloured and the armour beneath it could have (brigandine), but that is nitpicking with such lovely detailed armour.
2 thumbs up for the artist![]()
For some reason, my computer would not let me see the link from the MT2W page. In case anyone is having the same problem, here's the direct link:
http://www.totalwar.com/community/med23d1.htm
Looks good, im eagerly awating to see the mounted knight though
Big knive.
Ja mata
TosaInu
Very nice indeed. The armour even seems a bit 'too large' so that he can fit padded armour underneath.
You may not care about war, but war cares about you!
I certainly can see nothing wrong with that one. Looks fine to me, very nice units and an indication perhaps of how CA are looking at their units this time.
RIP TosaInu
Ja Mata
That unit is the very first one that I don't find anything to change , it is simply great and perfect , I dunno for historicity , but I am sure few modders around can make something better ....
Creator of Ran no Jidai mod
Creator of Res Gestae
Original Creator of severall add ons on RTW from grass to textures and Roman Legions
Oblivion Modder- DUNE creator
Fallout 3 Modder
Best modder , skinner , modeler awards winner.
VIS ET HONOR
Looks nice. I assume a unit of these guys isn't going to be too closely packed, or they'd be cutting off each other's heads while swinging that thing around. Or did they mostly use vertical strokes? It will be interesting to see how they animate this.
Feaw is a weapon.... wise genewuhs use weuuhw! -- Jebe the Tyrant
I've heard these blokes would use their swords to chops the points off pikes. Was that indeed the case?
Very interesting.....very interesting indeed *evil smurk*
"To fight and conquer in all your battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.
-Sun Tzu, the Art of War
I like it, even has the bit above the hilt for when they choked up on the blade for really close fighting (didn't have room to swing)
![]()
![]()
"Am I not destroying my enemies when I make friends of them?"
-Abraham Lincoln
Four stage strategy from Yes, Minister:
Stage one we say nothing is going to happen.
Stage two, we say something may be about to happen, but we should do nothing about it.
Stage three, we say that maybe we should do something about it, but there's nothing we can do.
Stage four, we say maybe there was something we could have done, but it's too late now.
also note how the sword casts a shadow on the model itself. I assume this will happen ingame aswell. Not that my PC will be able to show such detail...
Member of The Lordz Games Studio:
A new game development studio focusing on historical RTS games of the sword & musket era
http://www.thelordzgamesstudio.com
Member of The Lordz Modding Collective:
Creators of Napoleonic Total War I & II
http://www.thelordz.co.uk
Nice unit... The zombification has started.
The thing I wish to see is special gallery that illustrates CA work on AI improvement. Something like EB threads about new formations and how certain factions use it. Well, there should be not necessary stories about formations, but something to prove that AI is really getting better... Like "photos of Iraqi weapons of mass destruction" which that American general (don't remember his name now) shown on UN conference on the eve of American invasion in Iraq.
Seems like new game will leave you out of your modding business. :)Originally Posted by PROMETHEUS
I think you are mistaking it with the shoulderstrap he has that goes over his right shoulder (keeps up the heraldry?).Originally Posted by [cF]Adherbal
You may not care about war, but war cares about you!
yep, the typical role for zweihanders was attacking pike blocks. The landsknecht companies in the early 16th century made extensive use of these men. Because of the risk they took (first troops to attack), they were paid double wages, hence their nickname 'doppelsoldner'.Originally Posted by Furious Mental
I hope the developpers can maintain the high standard they set for creating other units.
Last edited by cutepuppy; 03-11-2006 at 17:08.
I think he means the shadow on the helmet's right half. It's quite visible while turning the model around.I think you are mistaking it with the shoulderstrap he has that goes over his right shoulder (keeps up the heraldry?).
[VDM]Alexandros
-------------------------------------------
DUX: a VI MP enhancement mod
-Version 0.4 is out
-Comments/Technical Problems are welcome here
-New forum on upcoming DUX tourney and new site (under construction).
Ahhh... now I see.
You may not care about war, but war cares about you!
I am not a medieval warfare expert. That's why I ask now: In MTW days everybody complained, that actually units, using swords as their primary weapons, were very rare. Now, as we have this nice zweihander everybody is accepting it. I am a little bit confusedWhat's up with these zweihanders? Also, is this something like a man-at-arm?
(No bashing, only question)
Its a bit different to guys with just swords and shields. Mo'fo's with Longswords were fairly common in northern Europe.
"If it wears trousers generally I don't pay attention."
[IMG]https://img197.imageshack.us/img197/4917/logoromans23pd.jpg[/IMG]
Well, the swordsmen we saw in MTW as common footsoldiers weren't historically correct. Most footmen were commoners and couldn't afford heavy armor or expansive weapons like swords. But the Zweihänders were a developement of the 15th century to counter pikes. Due to the prevalence of pikes and the scarceness of heavy war horses in that time many knights chose to fight afoot. Some joined mercenary companies and then usually fought as Zweihänders.Originally Posted by ivoignob
How about that. Because I always thought two handed swords were basically ceremonial weapons.Originally Posted by A.Saturnus
I guess the swords were extra long so they could cut off pike heads without getting too close? Not a job I would much fancy myself though, even with a suit of armour.
They were not all ceremonial weapons. I have a reproduction of a Landsknecht-Zweihänder and it's rather plain. Not something you'd use for a ceremony.Originally Posted by screwtype
I guess a long heavy sword is more usefull against pikes. Not an easy job indeed, that's why they were paid double.
Looks nice otherwise, but I think the Zweihander is a bit anachronistic. That type of very large two-handed sword was mainly used in the pikeman armies of Renaissance as an "assault weapon" against pike thickets (and to oppose other such shock troops, natch; halberds were at least as popular in that role too), whereas the very widely used long-, bastard- and "great" swords of the Late Middle Ages (to which period the man's armour points; he certainly lacks the eye-watering gaudiness of the Landsknecht) were rather different beasts.
The sword typology of the ARMA, although not perfect, explains the issue fairly well.
Parts of his armour design (such as an apparently complete lack of solid shoulder guards, and the upper arm plates going under the mail sleeves) also look a little odd, but not excessively so. People tried some pretty crazy schemes after all, and often weren't in the position to be excessively picky.
Last edited by Watchman; 03-19-2006 at 21:38.
"Let us remember that there are multiple theories of Intelligent Design. I and many others around the world are of the strong belief that the universe was created by a Flying Spaghetti Monster. --- Proof of the existence of the FSM, if needed, can be found in the recent uptick of global warming, earthquakes, hurricanes, and other natural disasters. Apparently His Pastaness is to be worshipped in full pirate regalia. The decline in worldwide pirate population over the past 200 years directly corresponds with the increase in global temperature. Here is a graph to illustrate the point."
-Church of the Flying Spaghetti Monster
Bookmarks