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Thread: Top Ten rejected units for MTW 2

  1. #1
    Senior Member Senior Member Forward Observer's Avatar
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    Default Top Ten rejected units for MTW 2

    Units that you will probably not see in Medieval 2


    1. The Silly Saxons—In spite of their secret weapon---the Holy Hand Grenade—they are still just too silly!—wink, wink, nudge, nudge!
    2. The Burger Kings---They fight well but die way too early from clogged arteries
    3. The Dukes of Earl---nothing can touch the Dukes of Earl--bom-diddy, bom-diddy-bomb--ditty-bomb--(you will only get this if you are an old fart like me)
    4. The Red-necked Toothless, Booger eatin' Yahoos---from medieval--and modern Arkansas.
    5. Prince Albert in the can---I know there is a joke in there somewhere, but I didn't have time to figure it out because of prank phone calls all evening.
    6. The Swiss Army knifemen---very versatile unit---good at defense, plus they can open a can, pop a cork on a bottle, cut any type of paper, and pick your teeth at the same time.
    7. The Knights of Columbus—Muncie chapter clown car unit---their turn out at last year’s Thanksgiving Day parade was an absolute hoot.
    8. The Keebler Highlander Elves, Un-mounted---not great fighters, but their fudge dipped haggis brownies are to die for.
    9. The Girls from Hooters (mounted I think)
    10. The Romanian Royal Rump Rangers—could be a great unit, but it is impossible to keep them from mounting each other

    Cheers

    P.S. No small farm animals nor clowns were hurt while composing this post.
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  2. #2
    Just another genius Member aw89's Avatar
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    Default Re: Top Ten rejected units for MTW 2

    You forgot 11

    11. Black adder super-spy\assassin - 20% chance to succeed, if not:

    1. 45% Dies himself
    2. 45% Kills nearest lord, prince or King of your faction.
    3. 10% option one and two


  3. #3
    Resident Pessimist Member Dooz's Avatar
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    Default Re: Top Ten rejected units for MTW 2

    Heh heh... swiss army knifemen and mounted hooters girls...

  4. #4

    Post Re: Top Ten rejected units for MTW 2

    Quote Originally Posted by Forward Observer
    5. Prince Albert in the can---I know there is a joke in there somewhere, but I didn't have time to figure it out because of prank phone calls all evening.
    They used that joke in Stephen King's IT. Pennywise the (dancing) Clown (Tim Curry) used that gag, something like:

    "Excuse me sir, do you have Prince Albert in a can? You do? Well you'd better let the poor guy out! W'HA, W'HA, W'HA!"

    It was a horror film with comical elements thrown in there, I thought it was quite funny most of the way through, probably because of Tim Curry's very good performance. The rest of the actors were pretty crap tbh, Curry stole the show


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  5. #5
    I need to change my armor Member Sir Robin's Avatar
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    Default Re: Top Ten rejected units for MTW 2

    Quote Originally Posted by Forward Observer
    Units that you will probably not see in Medieval 2
    9. The Girls from Hooters (mounted I think)
    That is one morale boosting unit I could live with.

    You forgot the Knights Who Say Ni who can only be countered by the Shrubber specialist unit.

    Oh to have the maidens of Castle Anthrax... that is a peril I can face.
    Sir Robin the Not-quite-so-brave-as-Sir-Lancelot,
    who had nearly fought the Dragon of Agnor,
    who had nearly stood up to the vicious Chicken of Bristol,
    and who had personally wet himself at the Battle of Badon Hill.

  6. #6
    47Ronin Taisho Member Trajanus's Avatar
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    Default Re: Top Ten rejected units for MTW 2

    haha yeah I could do with some of the maidens from castle Anthrax!

  7. #7

    Default Re: Top Ten rejected units for MTW 2

    Can't have Blackadder without Baldrick. He wouldn't do much- just say "I have a cunning plan"

  8. #8
    Retired Member matteus the inbred's Avatar
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    Default Re: Top Ten rejected units for MTW 2

    Quote Originally Posted by Sir Robin
    That is one morale boosting unit I could live with.

    You forgot the Knights Who Say Ni who can only be countered by the Shrubber specialist unit.

    Oh to have the maidens of Castle Anthrax... that is a peril I can face.
    lol, the biggest missed opportunity in CA's history! i can just hear the little 'ni' sound effects now. 12 man units of monks hitting themselves in the head with wooden boards and singing would also be appreciated. or maybe even the Judaean People's Front crack suicide squad.

    the girls from Hooters are probably the most disappointing omission in my view.
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  9. #9
    Pennywise the Dancing Clown Member Gtafanboy's Avatar
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    Default Re: Top Ten rejected units for MTW 2

    Quote Originally Posted by Seasoned Alcoholic
    They used that joke in Stephen King's IT. Pennywise the (dancing) Clown (Tim Curry) used that gag, something like:

    "Excuse me sir, do you have Prince Albert in a can? You do? Well you'd better let the poor guy out! W'HA, W'HA, W'HA!"

    It was a horror film with comical elements thrown in there, I thought it was quite funny most of the way through, probably because of Tim Curry's very good performance. The rest of the actors were pretty crap tbh, Curry stole the show
    Book was better...
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  10. #10
    Lesbian Rebel Member Mikeus Caesar's Avatar
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    Default Re: Top Ten rejected units for MTW 2

    Quote Originally Posted by matteus the inbred
    lol, the biggest missed opportunity in CA's history! i can just hear the little 'ni' sound effects now. 12 man units of monks hitting themselves in the head with wooden boards and singing would also be appreciated. or maybe even the Judaean People's Front crack suicide squad.
    Well, since they did include the Judean people's front as mercenaries in RTW, it definately wouldn't surprise me if we saw the Knights of Ni in MTW2.

    And more 'all your base' jokes from diplomats...
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  11. #11

    Post Re: Top Ten rejected units for MTW 2

    Quote Originally Posted by Gtafanboy
    Book was better...
    I've never read the book, although people who have read it told me that the film left a few things out / distort the plot as most films tend to do

    However, the film goes on for almost 4 hours doesn't it? After its been through each characters' flashbacks in childhood, you've already done about 2 hours, bit of a marathon


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  12. #12
    Flavius Claudius Julianus Member NodachiSam's Avatar
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    Default Re: Top Ten rejected units for MTW 2

    Quote Originally Posted by currywurry
    Well, since they did include the Judean people's front as mercenaries in RTW, it definately wouldn't surprise me if we saw the Knights of Ni in MTW2.

    And more 'all your base' jokes from diplomats...
    (I bolded it)
    Seriously? ( I don't have RTW yet)
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  13. #13
    Pennywise the Dancing Clown Member Gtafanboy's Avatar
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    Default Re: Top Ten rejected units for MTW 2

    Quote Originally Posted by Seasoned Alcoholic
    I've never read the book, although people who have read it told me that the film left a few things out / distort the plot as most films tend to do

    However, the film goes on for almost 4 hours doesn't it? After its been through each characters' flashbacks in childhood, you've already done about 2 hours, bit of a marathon
    This isn't to say I didn't like the film. I did. It scared me to death. Why? Because Pennywise isn't really a clown, he is a creature that is taking form of a clown, he doesn't really have feelings, he just wants to eat. SPOILERS!!!!





















    In the book you find out that "It" is an alien.
    Women's English
    Yes = No
    No = Yes
    Maybe = No
    We need = I want
    We need to talk = I need to complain
    You're ... so manly = You need a shave and you sweat a lot
    You're certainly attentive tonight = Is sex all you ever think about?
    This kitchen is so inconvenient = I want a new house

  14. #14
    Chieftain of the Pudding Race Member Evil_Maniac From Mars's Avatar
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    Default Re: Top Ten rejected units for MTW 2

    Or the Dreaded Black Beast of Aaaaaaaaarrrrrrggggggghhhh....


























    Who dies when the cartoonist suffers a fatal heart attack.
    Last edited by Evil_Maniac From Mars; 03-16-2006 at 04:41.

  15. #15
    Retired Member matteus the inbred's Avatar
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    Default Re: Top Ten rejected units for MTW 2

    Quote Originally Posted by evil_maniac from mars
    Or the hundred eyed monster...
    Who dies when the cartoonist suffers a fatal heart attack.
    It's the Dreaded Black Beast of Aaaaaaaaarg!! i think the Rabbit would be good as well. A Jedi unit if there ever was one.
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  16. #16
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Top Ten rejected units for MTW 2

    Quote Originally Posted by NodachiSam
    Quote Originally Posted by currywurry
    Well, since they did include the Judean people's front as mercenaries in RTW, it definately wouldn't surprise me if we saw the Knights of Ni in MTW2.
    Seriously? ( I don't have RTW yet)
    R:TW included a unit of Judean Zealots, whose description quite plainly referred to "Life of Brain". They are rebel-only units that look pretty much like Desert infantry but with greater numbers and more offensive stats. I wasn't particularly impressed by them the few times I met them in the field, but they never really stood a chance anyway. Historically, Judea produced quite a few fierce soldiers; but during the siege of Jerusalem they seemed more concerned with fighting each other than fighting the Romans.
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  17. #17

    Default Re: Top Ten rejected units for MTW 2

    How about the Holy Grenadiers of Antioch
    from Monty Python's Holy Grail:
    And the Lord spake, saying, 'First shalt thou take out the Holy Pin. Then, shalt thou count to three. No more. No less. Three shalt be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, nor either count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then, lobbest thou thy Holy Hand Grenade of Antioch towards thy foe, who, being naughty in My sight, shall snuff it.'

  18. #18

    Default Re: Top Ten rejected units for MTW 2

    I hear they narrowly turned down screeching racoons with jetpacks. You know, for all the NASCAR fans.

  19. #19
    Passenger on the RLS Legacy Member Menelmacar's Avatar
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    Default Re: Top Ten rejected units for MTW 2



    Holy cow, just almost died laughing while reading this thread.

    This forum is truly missing on some important emoticons! Something like a smiley falling off a chair or bursting in tears of laughter... maybe this one:

    Anyhow, since we're at the topic - as I've understood, there's also not going to be any splitting of years into seasons in MTW2... Does that mean that summer will not change back into winter, and that winter will not give spring and summer a miss and go straight on into autumn?
    "The only thing we get to decide is what to do with the time that is given to us."
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  20. #20

    Default Re: Top Ten rejected units for MTW 2

    12) Made to Order footware units. These units have really long marching capability.

    13) Hospitable Knights. They show up as units friendly to the enemy, and once behind an enemy unit switch sides and attack from behind.

    14) Knights Temple. These guys are only effective in cities which contain muslim or jewish temples.

    15) Rushing spearmen have no walking capability. They have to run everywhere.

    16) Halburton polearms. Cost twice as much but -5 combat bonus due to inferior workmanship and materials.

    17) Conquistador. Each one can kill 500 Aztec indians.

    18) Futile men-at-arms. They always loose.

    19) Stepped on Cav. These guys have to fight on foot because their horses were trampled by the infantry.

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  21. #21
    Retired Member matteus the inbred's Avatar
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    Default Re: Top Ten rejected units for MTW 2

    Quote Originally Posted by Menelmacar
    Anyhow, since we're at the topic - as I've understood, there's also not going to be any splitting of years into seasons in MTW2... Does that mean that summer will not change back into winter, and that winter will not give spring and summer a miss and go straight on into autumn?



    Quote Originally Posted by Puzz3D
    12) 13) Hospitable Knights. They show up as units friendly to the enemy, and once behind an enemy unit switch sides and attack from behind.


    Am now helpless in my chair as this thread is killing me...


    Of course, no one expects the...SPANISH INQUISITION!
    i know, we already have them. but they should have a video clip based on that sketch.
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  22. #22
    Arrogant Ashigaru Moderator Ludens's Avatar
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    Lightbulb Re: Top Ten rejected units for MTW 2

    Quote Originally Posted by Puzz3D
    12) Made to Order footware units. These units have really long marching capability.

    (...)

    16) Halburton polearms. Cost twice as much but -5 combat bonus due to inferior workmanship and materials.
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  23. #23

    Default Re: Top Ten rejected units for MTW 2

    French Paladins: starts battle already in rout

    or something similar

  24. #24
    Enlightened Despot Member Vladimir's Avatar
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    Default Re: Top Ten rejected units for MTW 2

    Quote Originally Posted by lar
    French Paladins: starts battle already in rout

    or something similar
    Run away, run away!!!!!!!!

    Instead of RTWs screaming women we should have the taunting Frenchmen.


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  25. #25
    Retired Member matteus the inbred's Avatar
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    Default Re: Top Ten rejected units for MTW 2

    Quote Originally Posted by Vladimir
    Run away, run away!!!!!!!!

    Instead of RTWs screaming women we should have the taunting Frenchmen.

    altogether now 'your muzzer waz a 'amster and your farzer smelt of elderberries! ah fart in your general direction!'

    taunting frenchman and 'trojan rabbits' in sieges would make them much more amusing.
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    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: Top Ten rejected units for MTW 2

    Quote Originally Posted by Vladimir
    Instead of RTWs screaming women we should have the taunting Frenchmen.

    "Of course I am French! How else could I have this outrageous accent?"

    "Now go away, or I will taunt you a second time!"

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