Haven't lost one in years, except when shifting factions for fun. Some factions does require speciffic openings though.
Haven't lost one in years, except when shifting factions for fun. Some factions does require speciffic openings though.
We are all aware that the senses can be deceived, the eyes fooled. But how can we be sure our senses are not being deceived at any particular time, or even all the time? Might I just be a brain in a tank somewhere, tricked all my life into believing in the events of this world by some insane computer? And does my life gain or lose meaning based on my reaction to such solipsism?
Project PYRRHO, Specimen 46, Vat 7
Activity Recorded M.Y. 2302.22467
TERMINATION OF SPECIMEN ADVISED
The beginning for any faction is crucial. Suggest playing the English first, as they are easier and you can set yourself up and expand into the French territory. Also, are you having difficulty running your economy, or with battles, deciding what is most useful to build (which will affect your economy and troop building)? There are many threads here to help you with all these issues, take heart, I haven't played recently, but I haven't won with all the factions (finished only the English, French, Spanish, and the Byzantines if memory serves me right). I remember trying the Turks several times, got my head handed to me a few times. Also remember trying the Germans once, ouch, tough going.
I have only lost once as the English. I foolishly invaded Wales with my King and both his heirs. I had decided to charge up the hill with all my cavalry, which proceeded to be shot down by the Longbowmen. After the battle I saw that both my heirs had been slain, and a few years later my king died of natural causes, causing me to lose my campaign.
However, there have been several campaigns I have given up on relatively early where I had failed to establish a solid position and was next to an enemy much stronger than me. These occur mainly with the one province factions. But I have also had a failed XL German campaign. That was quite a challenge - surrounded by seven hostile factions.
Yes, that´s a real tough one. Too much land to be considered small (and therefore an acceptable ally), low loyalty in most of the provinces, bad infrastructure, no chance at all to build up a navy and a couple of greedy factions at the doorstep. It took me three tries for one to sucessfully last beyond the first fifty years, and that only because I got extremely lucky with the French suffering a civil war AND capturing Genoa in a do-or-die attempt.Originally Posted by Cowhead418
How do you loose MTW? I suppose if you let your royal line die off it could happen (to me once). This game’s real simple; just remember MTW isn’t RTW and you’ll win half your battles. When I first started playing I tried taking spearmen against AUMs then I discovered Jinettes. I haven’t lost with the Spanish yet! This game’s real easy. Just use your head, tactics, and develop your infrastructure. The more hilly maps might be a problem attacking but even on flat terrain I can normally beat 4-1 odds defending. Loose this game? If I did, I’d have to order another copy.
Worst thing about the HRE is the micromanagement in XL. More provences means slower deployments. The thing I've found playing them (or the English) is to take out the French Royal line fast! Eliminating single provence factions and using the iron and hills to your advantage is a must too.Originally Posted by Ciaran
Last edited by Vladimir; 03-16-2006 at 13:57.
Reinvent the British and you get a global finance center, edible food and better service. Reinvent the French and you may just get more Germans.
Ik hou van ferme grieten en dikke pintenOriginally Posted by Evil_Maniac From Mars
Down with dried flowers!
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