care to give somewhat of a sneak peak concerning the Carthage rules ?
Would help making a choice, as for now I'd have to chose between Carthage or maybe even Parthia/Armenia - even if they're not included in the poll.
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Germania
Macedon
Greek cities
Egypt
Carthage
Gaul
Julii
Brutii
Scipii
care to give somewhat of a sneak peak concerning the Carthage rules ?
Would help making a choice, as for now I'd have to chose between Carthage or maybe even Parthia/Armenia - even if they're not included in the poll.
![]()
Hmmm…ok. Prepare yourselves! (Please be aware that this isn’t a finished proposal, I keep going back to it – all of them actually – and added bits, taking bits out etc…this is lifted directly from the document I’m working on)
House rules (Carthage).
1. The Campaign ends when 50 provinces are held including the following Target provinces/regions: Rome, Crete, Siclia (all of Sicily), Sardinia, Baliares, Carthago Nova, Corduba. In addition to this a Special Task should be completed before the campaign ends (see * below).
2. No settlement to be Exterminated (enslavement is permitted).
3. The following factions MUST be eliminated: Iberians, SPQR, Scipii & Numidia.
4. The only buildings permitted to be demolished in any captured (or previously held) settlement are religious buildings.
6. Elephant units cannot be re-trained OR merged. All other units are re-trainable etc as normal.
*Special Task: At least ONE complete (i.e. full original strength, not retrained or merged) Elephant unit (any type except Merc) should be marched from Carthage to Rome via the following regions – Numidia, Mauretania, Baetica, Hispania, Taraconenis, Narbonensis, Transalpine Gaul & Cisalpine Gaul (the last section to Rome from Cisalpine Gaul, is up to the player). How you perform this task is up to the player. N.B. You do not have to hold or have protectorate status over these regions, only that you pass the unit through them en-route to Rome. The unit can be depleted during the fight for Rome itself but must not be Routed or Destroyed at this point. If you wish to complete this extra task, screenshots will be nice.
Victory!
A Major Victory = All above House Rules completed. (By the Gods! Well done, I didn’t expect that!)
A Minor Victory = House Rules 1 & 3 are completed but the Special Task is incomplete/failed/not attempted. (Well done again, you rule supreme, but how much better tasting could that victory have been….)
A Minor Loss = House Rule 1 completed, Special Task incomplete / Failed. (Darn! SO very close…and yet so far)
A Major Loss = Summer 476AD is reached, no House Rules completed. OR, Player Faction destroyed. (D’oh! Why! When! Where! What! Nooooooo!)
My Steam Community Profile - Currently looking for .Org members I know with NTW for MP stuff (as I'm new to that...lol)
Summer 476 AD?![]()
"I request permanent reassignment to the Gallic frontier. Nay, I demand reassignment. Perhaps it is improper to say so, but I refuse to fight against the Greeks or Macedonians any more. Give my command to another, for I cannot, I will not, lead an army into battle against a civilized nation so long as the Gauls survive. I am not the young man I once was, but I swear before Jupiter Optimus Maximus that I shall see a world without Gauls before I take my final breath."
Senator Augustus Verginius
I´d like to suggest the following ;6. Elephant units cannot be re-trained OR merged. All other units are re-trainable etc as normal.
Allow retraining - except for elephants - but you're not allowed to retrain more than one unit a settlement each year....thus rendering it impossible to retrain your entire - half dead - army in just one year or sorry....a half year.
Come to think of it, the above suggestion is how it was done in Medieval...
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Last edited by Dutch_guy; 03-15-2006 at 19:18.
Apologies for the "Summer 476AD" major typo as I couldn't remember the preset end year/date of the game. Like I said - working document.
Dutch - your suggestion regards retraining is taken on board and I'll have to look into it. In truth I do want some limits to retraining but didn't want to be too restrictive so we could welcome the widest player base fo the campaign.
My Steam Community Profile - Currently looking for .Org members I know with NTW for MP stuff (as I'm new to that...lol)
Braden, I also suggest that Carthage itself should be kept ;).
This seems to be an interesting PBM, I'll check for updates.
Student by day, bacon-eating narwhal by night (specifically midnight)
Well....yes, need to add that to the list. Obvious really, silly me!
We should be looking to recruit for this next PBM next week. By the looks of things it'll be Carthage, VH/M/L, with players using a reign each but I have to devise a rule to ensure succession is to fairly old characters (50 perhaps).
My Steam Community Profile - Currently looking for .Org members I know with NTW for MP stuff (as I'm new to that...lol)
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