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  1. #1
    EB insanity coordinator Senior Member khelvan's Avatar
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    Default Re: Rebel insane

    Well, I'm still curious as to what they're called in game. We've changed certain names around in this version, and so I want to know it is working properly.
    Cogita tute


  2. #2

    Default Re: Rebel insane

    Try playing as Arche Seleukeia. I have at least 5 new rebel stacks per turn and let's not forget the usual rebelious provinces

  3. #3

    Default Re: Rebel insane

    Quote Originally Posted by GMT
    Try playing as Arche Seleukeia. I have at least 5 new rebel stacks per turn and let's not forget the usual rebelious provinces
    do you remember that this is hisorical accuracy mod?

    This is how it should look like with Arche Seleukeia

    EB ship system destroyer and Makedonia FC

  4. #4

    Default Re: Rebel insane

    I usually get to around 12 provinces or so and start a new faction. Gets boring putting down rebels constantly. I have to fight each one myself or else the random battle generator dooms me. Such as my 3:1 battle with 2 family remembers. Got a crushing defeat and lost both generals along with my best troops.

  5. #5
    EB insanity coordinator Senior Member khelvan's Avatar
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    Default Re: Rebel insane

    We can't change brigand frequency until we move to 1.5. They are coming at the same frequency as before, but with the high unit costs their appearance is more troublesome for the player.
    Cogita tute


  6. #6
    Amanuensis Member pezhetairoi's Avatar
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    Default Re: Rebel insane

    Most of the rebel armies I face are aphistamenoi, which I guess this is 'brigands' in greek. One thing I find incredibly annoying is that rebel provinces are building up, perhaps a bit too much. All the Aegean Eleutheroi cities have a full stack in them, they're just sitting there without doing anything or moving around in their territory, and it takes a complete bloodbath to break the walls and take the city by storm. Not to mention they don't even try to contest my invasion of their provinces. Is this because I'm on M/M, or what?

    Thank goodness I'm not playing on VH, though. I don't think Eleutheroi should take -that- much of your time so you don't have time to look outwards.


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  7. #7
    Sardonic Antipodean Member Trithemius's Avatar
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    Default Re: Rebel insane

    Quote Originally Posted by pezhetairoi
    Most of the rebel armies I face are aphistamenoi, which I guess this is 'brigands' in greek. One thing I find incredibly annoying is that rebel provinces are building up, perhaps a bit too much. All the Aegean Eleutheroi cities have a full stack in them, they're just sitting there without doing anything or moving around in their territory, and it takes a complete bloodbath to break the walls and take the city by storm. Not to mention they don't even try to contest my invasion of their provinces. Is this because I'm on M/M, or what?

    Thank goodness I'm not playing on VH, though. I don't think Eleutheroi should take -that- much of your time so you don't have time to look outwards.
    On VH/M the Eleutheroi can be a real pain - but that is kind of good in some ways. I do wish they'd build fewer, better, units. It's not that hard to break horde after horde of lugoae with veteran legions after all; peltasts are the same, although they seem to be REALLY good at routing for a while, then regrouping quickly.
    Trithemius
    "Power performs the Miracle." - Johannes Trithemius

  8. #8
    Sardonic Antipodean Member Trithemius's Avatar
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    Default Re: Rebel insane

    Quote Originally Posted by khelvan
    Well, I'm still curious as to what they're called in game. We've changed certain names around in this version, and so I want to know it is working properly.
    I've had a similar experience to NightStar - although my rebels and brigands just mean that my junior family members frequently pick up a Corona Civica and Corona Ovalis and spend less time with the rhetor. I did get some really scary armies of rebels in northern Italy though - gesaetae and brihentin, etc.

    Mine were all "Aphistomenoi" I believe, or something very similar.

    Relating to the rate at which independent towns build troops, it might be a good idea to tone this down a little - or perhaps change the rates for spy-mission success as it seems impossible to spy on towns with large garrisons which sort of seems counterintuitive to me (larger numbers of troops should not really mean that it is harder to infiltrate the city afterall, or to try and get close to the general for that matter.)
    Trithemius
    "Power performs the Miracle." - Johannes Trithemius

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