Ah i wondered why there were so many random rebels. They weren't random they were being built by the reb cities.
Generally i like how the rebels are much more trouble and i like how conquering each province is a challenge so you have to expand one at a time and then rebuild a bit before the next one.
What would be better though (i think) is if in the 1.5 version the spawning of brigand type rebels were cut back to semi-zero, as they are just boring in whatever language. Voconti rebels just looks much better on the tooltip,
And instead this new system of reb armies building units plus some big scripted random rebellions with the probabilities related to your city's unrest levels. I don't know if it is possible to tweak what units the reb cities build as in my casse mini-campaign it was large armies of all the same unit. Maybe that was just them only having built the base barracks. The rebs must be rich now though as i noticed they'd built the port expansion in one place in hibernia :)
ps mines give too much money imo
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