Will there be a Viking Invasionesque expansion so I may play as the Irish?
Will there be a Viking Invasionesque expansion so I may play as the Irish?
"Half of your brain is that of a ten year old and the other half is that of a ten year old that chainsmokes and drinks his liver dead!" --Hagop Beegan
what are the system requirments?
VAE VICTUS-PaNtOcRaToR![]()
Originally Posted by Tomi says
The Irish are a bunch of potatoe eating drunks. Now the Scottish, there is a real cultured celtic people.
"The beatings will continue until morale improves..."
HeheheOriginally Posted by Bleda
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"Half of your brain is that of a ten year old and the other half is that of a ten year old that chainsmokes and drinks his liver dead!" --Hagop Beegan
Hi
I have different a question .
How can I open new topic.
I cannot find anything about this information on forum rules.
I need your much help.
for thanks your help
Hi, there are restrictions on new members creating new threads - see the table in the FAQ:Originally Posted by ave maximus
https://forums.totalwar.org/vb/showthread.php?t=45416
If you want to open a thread, you could PM me with it's content and I will open one for you if it does not fit within an existing thread.
Being a junior member is a transitional state - most are promoted to full member after a few weeks if they post fairly actively.
Will battlespeed be changeable under game options? With battlespeed i mean walking/charging speeds of units, depending on player preferences.
Will morale and/or hitpoints changeable under game options? The goal of this is to get longer or shorter lasting battles, depending on player preferences.
How many people are working on the battlemap AI? Where are they getting their input and inspiration from? Will MTW veteran players be challenged by MTW2 AI?
How many people are working on the campaign map AI? Does the distinction between a city and a castle make it easier for the AI to make good decisions? Will it dedicate its building choices, ie go for stables/cavalry ONLY in one city, while going for barracks/infantry ONLY in another, getting up that tech tree faster?
Can we mod or change Glory Goals if they are going to be in the game?
in montem soli non loquitur
(\_/) (>.<) That's what happens with bunnies
(x.X)(_)(_) who want to achieve world domination!
becoming is for people who do not will to be
Hi Quintus
I explained table on the FAQ
But I dont understand anythink
step by step can you explain me, how can I open new thread
because I cannot send PM
please help me
thanks
Will faction be able to use the horde ability like in BI? Or will it be moddable?
"Men and guns are fine but give me more tanks!"
Will there be emergent factions e.g. Burgundy, like in Barbarian Invasion? Will the Reformation play a role in the 16th century part of the game e.g. making factions more hostile to you? What specs will I need to play it? Will small nations like Ireland and Wales get a look in? Will there be an expansion pack?
Why does Medieval total War 2 appear so Negrophobic, lol. It didn't include any black factions in the first one and there aren't any in this one either from the looks of things so far. I understood in the first one, but this Medieval Total War appears more global (even stretching across the atlantic). Is it too much to ask to include ONE trully African empire in the mix. Ethiopia would be a great inclusion because of their interaction with Muslim factions and the Papacy. The Mali Empire would also be good considering it was larger and wealthier than the Holy Roman Empire. Not to get too far off subject but a third of the world's gold supply came right out of Mali until the colonization of the New World. Niether of the proposed factions (Christian Ethiopia or Muslim Mali) were that deep in Africa (Mali is right underneath Morocco) and they HISTORIC interactions with Muslim and Christian factions whereas the Aztecs and Mayas (as cool as they are) DIDN'T. What's the deal CA? Any feedback would be appreciated it. And if you guys aren't gonna put African factions in as playable- could u at least put them as Rebels?
PEACE
The new M2TW looks a bit like a mod of RTW. What are the aspects of the M2TW that distincts itself from being simply a mod of RTW?
When the game ends, peon and king go into the same box.
I gotta agree. It seems there's no end of nubian this and nubian that. It wouldn't be too much of a stretch to include a faction. Personally I'd love to see an army of huge white Nords squaring off against an army of huge black Africans. It'd be like chess on grand scale. It's true that Mali and Ethiopia were both forces to be reckoned with unlike some of the included factions.Originally Posted by MansaSakura
What's the deal CA?
PEACE
Oh bother, looks like I'm a bit too late coming back but here's two. I fully expect not to get an answer, as has been the case for, well, years now. But one can always ask.
1. It appears that there is much going on with diplomacy. Yay. What I'd like to know is, when Ian says that "the AI will not only remember previous dealings you've had with it but your dealings with other factions, too", does this mean that M2:TW is employing some sort of gossip model? Or will every transaction that every faction does with every other faction be available in some sort of collective memory?
2. Ryan Lodata at gameplasma.com wrote that there will be a "details and behaviour" section that shows "a character's reputation, power, wealth, and priorities". I don't know if I'm looking at the right screens, but priorities seems to be stretching it a bit. Is this actually going to be in the game, or is this just Ryan waxing poetic?
Tusen tack.
Last edited by Tamur; 07-20-2006 at 07:22.
"Die Wahrheit ruht in Gott / Uns bleibt das Forschen." Johann von Müller
Will the battlefield be bigger/smaller than in Rome:Total War?
Good points romanpleb and sunsmountain. I was thinking to ask same subject. The battles!![]()
Will there be options to change kill rates?
Will there be options to change battle types? Arcade, normal or epic level?
Will there be option to determine the size of battlefields in campaign?
Finest goods and lowest prices in all Cyrodiil.
1. Will we be able to catapult dead bodies into cities under seige, so as to start disease? Or taint the nearby water supplies by use of the assassins?
2. Can we rename areas that have been conquered? I so want to rename 'Lyon' as 'Peckham' and turn Bavaria into Clapham Junction!
Will their be landmarks in battles, such as the tripl walls of Constantinople?
"Half of your brain is that of a ten year old and the other half is that of a ten year old that chainsmokes and drinks his liver dead!" --Hagop Beegan
Will the Byzantines have Greek Fire?
Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.
Everything you need to know about Kadagar_AV:
The Byzantines had tanks of GF in their walls, and the contents where pressured out of pipes onto siege tower, rams, or men by a bellows system. Will that be incoporated?
Also, will the people defending cities have civies running around with buckets of water to extinguish fires?
Also, Will there be fire brigade units?
Also, Byzantines ruled the sea with their GF, even vikins were scared of them.
Will they have the best ships in M2TW?
Vuk the Coward
Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.
Everything you need to know about Kadagar_AV:
Will there be scecific city plans and wonders for settlements?
Finest goods and lowest prices in all Cyrodiil.
Yes.Originally Posted by The_Doctor
THE GODFATHER, PART 2
The Thread
Can we have civil wars where the factions split into full factions (like the WRE and ERE have, rather than MTW's carving out a section of provinces which were then Rebel)?
Originally Posted by MansaSakura
I agree, I'd rather see african factions (even if they are extremely weak like numidia and the berbers are in RTW/BI) than north american ones, makes much more sense.
Also, Abyssinian Guards were one of my favourite units in MTW.
"Sit now there, and look out upon the lands where evil and despair shall come to those whom thou lovest. Thou hast dared to mock me, and to question the power of Melkor, master of the fates of Arda. Therefore with my eyes thou shalt see, and with my ears thou shalt hear; and never shall thou move from this place until all is fulfilled unto its bitter end". -Tolkien
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